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Itokuri

itokuri

Guardian Spirit Protection

Bonus Lvl 1 Lvl 30 Req
Spirit Protection 20% 23% ? req
Luck +50 +75 ? req
Human Item Drop Rate +30% +35% ? req
Familiarity Bonus +16% +18% ? req
Yokai Item Drop Rate +30% +35% ? req
Paralysis +30 +35 16 req

Living Weapon

Bonus Lvl 1 Lvl 30  
ATK Enhance 7% 8%  
Element Earth (30) 50  
Duration 19.8 21.4  
Might 600 680  
Action B B+  
Recovery C C+  
Tenacity D D+  
Amrita Gauge Rate A+ A+  

Itokuri in Nioh is a Guardian Spirit that the player can choose that provides the player with passive and active benefits. Living Weapon is used by pressing + when the meter is full.

 

Itokuri Information

"Pronounced "EE-toe COO-ree", this spider spirit is not content to merely protect people. It also likes to alter their
fates, taking them down a winding path on the way to their destination. As an example, many loathe
Matsunaga Hisahide for his villainy, while others remember him as one of the most cultivated gentlemen of
his generation. Either way, his influence was huge and far-reaching, though it remains unclear to what
extent an Itokuri was involved.

The Itokuri have particular fondness for treasures and historical items that have affected the fates of many.
Some people even venerate the Itokuri merely for a chance associate with such artifacts."

 

Where to Find Itokuri/Itokuri Location

 

Itokuri Strategies and Notes

  • Raises Luck and Item Drop Rates for both Yokai and Humans, making it a good Guardian Spirit to equip when trying to find Smithing Texts from the various Duel missions for the unique armor and weapon sets of the NPCs.
  • Pressing Triangle and Circle simultaneously while in Living Weapon mode will summon Itokuri to blanket the area in front of William in a fan shaped pattern of Webs that inflict Muddle and cause a moderate amount of damage to enemies in the area and slow them down like they were walking over webs.
  • Paralysis will overwrite any inherent Element or Status Effect Special Effect on the current weapon you have equipped, it only works for Close Combat weapons and not ranged ones.
  • ??

 

 

 

 

 

Table Key

Might Rate at which the Living Weapon gauge decreases if you are hit while using the Living Weapon.
Action Rate at which the Living Weapon gauge is reduced when you consume Ki while using the Living Weapon. The higher it is, the more you can use it.
Recovery Rate at which the Living Weapon gauge recovers when you absorb Amrita while using a Living Weapon.
Tenacity The effectiveness of a Living Weapon that is active when your Life is under a certain level.
Amrita Gauge Rate The rate at which you gain Amrita. The higher it is, the qicker the gauge fills. When the Amrita gauge hits maximum, you can invoke a Living Weapon.



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