Raven Tengu

Enemy Type Yokai
Weakness OFF
Resistances Wind
Immune ??

Raven Tengu is an Enemy in Nioh.

 

Raven Tengu Description

"Karasu Tengu, giant Tengu with wings like a crow's, have been known to humans since ancient times. They have keen eyesight and hard beaks and fly about as they please, controlling the wind. They have no trouble finding purchase even on sheer cliff faces and use their control over winds to attack when provoked, making them a troublesome foe."

"Tengu are said to be strange echoes of Garuda, Buddhist guardian deity and slayer of serpents and dragons. Reportedly, in some areas they coexist with humans. The Karasu Tengu on Mount Kurama in Kyoto's north are credited with teaching the yong Minamoto no Yoshitsune swordsmanship."

 

Combat Information

  • Blocking is effective versus the tengu. This is preferred since it can be difficult to cleanly dodge its staff swipe. 
  • Lightning is effective in slowing down the Tengu's attacks.
  • Area Attacks?
  • Ninjutsu tips
  • Sword Ki in conjunction with blocking is effective in draining the Tengu's ki. 

Attacks

  • Horizontal staff swipe : approximately a 180º swipe, it has very good range , and it is very fast as well, but deals low ki damage. Dodging backwards is dangerous ( but possible ) as the attack has more range than most pokes, and is fast, simply blocking it is the easiest way to go. This and Claw & spin are the 2 most frequent attacks if you stay in front of it.
  • Claw & spin : a poor range, vetical claw slash, followed by a spinning ¿leg? attack. Both attacks have poor range, the spin hits in 360º. Avoid dodging backwards, and then rushing forward for a jab
  • Spin alone : used if you get behind the tengu, pretty easy to avoid
  • Green wave projective : not blockable, inflicts wind debuff. The debuff approximately halves your attack, which is why you might want to use some wind protection ( accessories , omnyo ) , if you are not confident in avoiding it
  • Green wave projective (flying) : this one can be avoided backwards
  • Grab attack ( flying ) : like all grab attacks, the boss glows with black and white particles while preparing. Can be avoided by dodging in any direction
  • Dive attack ( flying ) : got no experience with this one yet

 

Notes & Trivia

  • 天狗: Tengu - Heavenly Hound. A type of Shinto Kami (god) or Yokai found in Japanese folklore. The name is derivative of a similar Chinese deity, and associated with bird-like features. Buddhism in Japan sustained Tengu were predatory, but their depictions have instead lend the Tengu to seem protective and neutral over time. There's therefore "good" and "bad" tengu.

 

Raven Tengu Locations & Drops

Example

Location HP KI Drops
The Squirming Sprite ?? ??

Smithing Text: Raven Tengu Tokyo

Example

Location HP KI Drops
Futamata ?? ??

??

Example

Location HP KI Drops
Futamata ?? ??

??

Gallery 

  

Enemies
Amrita Fiend  ♦  Archer  ♦  Armed Guard  ♦  Biwa Boku-Boku  ♦  Crossbowman  ♦  Drowned  ♦  Dweller  ♦  Flying Bolt  ♦  Giant Toad  ♦  Hino-Enma  ♦  Isuke the Brick  ♦  Joro-gumo  ♦  Kappa  ♦  Karakasa Umbrella  ♦  Lesser Umi-bozu  ♦  Mudman  ♦  Mujina  ♦  Namahage  ♦  Nurikabe  ♦  Ogress  ♦  One-eyed Imp  ♦  One-Eyed Oni  ♦  Oni-bi  ♦  Onmyo Mage (Black)  ♦  Onmyo Mage (White)  ♦  Onryoki  ♦  Onyudo  ♦  Paper Enemy  ♦  Red Kappa  ♦  Rogue  ♦  Rokurokubi  ♦  Sentinel  ♦  Sentry  ♦  Skeleton Warrior  ♦  Snowclops  ♦  Soldier  ♦  Spider  ♦  Umi-Bozu  ♦  Warrior  ♦  Wheel Monk  ♦  Wheelmonk  ♦  Yoki  ♦  Yuki-Onna  ♦  Zipangu



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    • Anonymous

      Dual katanas (low stance) - get a full combo upon manifesting

      After swipe attack, you can get three hits max before the claw slash and spin kick start. Block the claw slash and dodge back from spin kick, giving you room to hit twice max. Always watch for swipe attack after claw slash and spin attack (which is why one or two hits max after this move is key). Dodge back and keep away (moving back enough to dodge wind scythes) in order to regain ki if need be. Rinse and repeat.

      • Anonymous

        for Sub Mission: Kuroda’s Determination i ended up equipping the li red something set with a flaming spear. threw blinding egg and dung ball at the first one and buffed with fire. he went down so quick i had to wait a few seconds for the second one. the whole fight was trivial with this setup. thats why we play this game right, to overcome hard gangs and bosses with trick gear combos.

        • Anonymous

          Oh man, where should I begin...? These basic mobs are worse and tougher than many of the bosses, and (at least for me) harder too. This is thanks in part to their health pool so big it could accommodate a whole bachelor's pool party and their damage which hits as hard as a friggin' freight train carrying said pool with all the participants in it. Sometimes they just feel cheesy. They are the only enemies I hate fighting, especially with 1 or 2 Onibis around.

          • Anonymous

            Their dive attack is great if there is deadly water or something like that nearby. My first encounter ended prematurely because he dived into his death. So when he flies, keep your back to the water and dodge to the side.

            • Anonymous

              Okay, something I'd love to know, does this thing actually have a critical spot for ranged weapons? Or am I just blind?

              • Anonymous

                one of these is no problem. but two at the same time were a real pain in the ass. then after the 2 are dead there is some other monsters spawning.. (side mission other than kurodas. i think its called secrets of the dead) FU GAME...

                • Anonymous

                  TIPS:
                  -You can use poison to kill them, they aren't resistant so it bleeds their health down pretty quickly.
                  -Use salt to drain their power and make them vulnerable and stagger upon attacks.
                  -Katanas, Dual Katanas, and Kusarigamas work well, but if you are using the Spears or Axes, prepare to dodge alot.
                  -Sloth and damage reducing talisman is what I use, but you can use the armor buff or damage buff ones against them.

                  • Anonymous

                    There are missions where you have to fight two of them at the same time.Seriously these fights are tougher than a boss..And they are found usually in the worst places where you can fall off a cliff or getting burned as you try to dash away from them. Worst enemy in the game.

                    • Anonymous

                      It has 3 melee attacks:
                      Slow Swipe, Slow staff swing, fast staff swing. The fast staff swing is easy to block

                      Get close and be in block, if it starts a slow animation then immediately dodge backwards, then dash forward for a quick swing and then immediately start blocking again. If it does the fast swing you will block it before you even realise its using a fast swing. Just keep that block up and wait a moment before you dodge backwards

                      • Anonymous

                        you can get them into a simple combat loop with ease

                        just dodge up to them, dodge to the left, attack twice in low stance, dodge left, etc

                        • Anonymous

                          For Onymo users - if you can land a couple of Water shots before he engages, then spam low stance quick attacks with an elemental weapon, you can stun-lock him easily. Once he can't dodge or hyper armor through attacks, his low health will do him in before confusion wears off.

                          • Anonymous

                            Trick with that one is stand behind where the forst one spawns and almost kill it before its spawn animation is over. Took me a while to figure it out. I kill bosses easier than these stupid birds. Im lv 136 now and still havent come up with a decent strategy for them

                            • Anonymous

                              Ok, for all the crybabies in the comments - If he attacks with his stick, block. If he attacks with the claw straight into the kick, dodge backwards, if he shoots at you, dodge to the side - same goes for his grab attack. And as always, attack while he is recovering from his attacks. It's that simple.

                              • Anonymous

                                A great tactic for fighting these guys is to stay just outside of "Spear" range, this will provoke them to do a three staff swing combo. Two attacks come quickly and then the staff swings after. There is an opening after the third swing to him him safely.

                                • Anonymous

                                  there's a side mission with 2 of these bastards at once, Kuroda's Determination. My recommendation is to avoid this mission, just don't even bother with it. You cannot summon help for this mission as there are no shrines. Anyone who manages this mission is obviously very good at this game, at least until the devs wake up and realize this enemy needs some give added to it

                                  • Anonymous

                                    this enemy here, whenever i see it in a level, there's one thing i do immediately: backtrack to a shrine and offer up an ochoko cup. That's the only strategy i found that works for these bastards in serious need of a nerf

                                    • Anonymous

                                      I cannot figure out a good tactic for these. They seem to have hyper armor and I cannot stop their attacks no matter what. I have to get in with a couple of attacks maximum before backing off. They also seem to have way more health than almost everything else.

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