Guardian Spirit Protection

Bonus Lvl 1 Lvl 30 Spirit req.
Spirit Protection 20% 23%  
Strong Attack Ki Reduction 8% 13%  
Break +15 +25 8
Fire Damage +12% +14% 11
Grapple Damage +25% +30% 13
Strong Attack Damage +13% +15% 16

Living Weapon

Bonus Lvl 1 Lvl 30  
Attack Enhancement 22% 23%  
Fire 42 62  
Usable Time (seconds) 19.1 20.9  
Might 1400 1480  
Action C- C  
Recovery B- B  
Tenacity B+ B+  
Amrita Gauge Rate C- C-  

Enko is the Guardian Spirit of Ii Naomasa
Guardian Spirits can be chosen to provide the player with certain benefits.
Activate Living Weapon by pressing + (B + Y on Xbox/Steam controller) when the Amrita Gauge is full.


Pronounced "Enko" in Japanese, this flame-wreathed guardian spirit bestows power upon those who burn with fighting spirit and conviction. Enko takes pleasure in battle, gleefully using its fangs and claws to tear its enemies apart. Many warriors venerated Enko, wishing for nothing more than to be able to follow its example headlong into enemy territory. Ii Naomasa surely inherited his indomitable will along with Enko from his mother Naotora, who long ran the Ii family.

How to Obtain

Strategies and Notes

  • Living Weapon ability: Enko appears in front of the player and lashes out with its claws and strikes the enemy, before it slams its paw into the ground summoning three pillars of flame that strike the enemy causing heavy burn build-up. These pillars will lift human enemies off the ground and leave them vulnerable when they fall, for a ground stab.
  • The Guardian Spirit Talisman effect involves Enko moving to mid range to summon a mighty explosion. It inflicts fire debuff and knock enemies down.

Table Key

Might Rate at which the Living Weapon gauge decreases if you are hit while using the Living Weapon.
Action Rate at which the Living Weapon gauge is reduced when you consume Ki while using the Living Weapon. The higher it is, the more you can use it.
Recovery Rate at which the Living Weapon gauge recovers when you absorb Amrita while using a Living Weapon.
Tenacity The effectiveness of a Living Weapon that is active when your Life is under a certain level.
Amrita Gauge Rate The rate at which you gain Amrita. The higher it is, the qicker the gauge fills. When the Amrita gauge hits maximum, you can invoke a Living Weapon.


Guardian Spirit
Atlas Bear  ♦  Aya-Komori  ♦  Bisha's Centipede  ♦  Blue Dragon  ♦  Daiba-Washi  ♦  Enku  ♦  Fuse-Ushi  ♦  Genbu  ♦  Gyokuto  ♦  Hi-Nezumi  ♦  Isonade  ♦  Itokuri  ♦  Izuna  ♦  Janomecho  ♦  Kara-jishi  ♦  Kato  ♦  Mizuchi  ♦  Narikama Tanuki  ♦  Nekomata  ♦  Nine Tails  ♦  Nurarihyon  ♦  Paired Raiken  ♦  Saoirse  ♦  Shinka  ♦  Suzaku  ♦  Tengen Kujaku  ♦  Usura-Hicho  ♦  Yatagarasu

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