Guardian Spirit Protection
|Bonus||Lvl 1||Lvl 30||Spirit req.|
|Increase Attack (Skill)|
|Guard Ki Reduction||20%||23%||13|
|Skill Life Drain||15||20||21|
|Bonus||Lvl 1||Lvl 30|
|Usable Time (seconds)||18.8||20.5|
|Amrita Gauge Rate||D||D|
Kara-jishi is the Guardian Spirit of Shima Sakon.
Guardian Spirits can be chosen to provide the player with certain benefits.
Activate Living Weapon by pressing △ + O (B + Y on Xbox/Steam controller) when the Amrita Gauge is full.
Pronounced "Kara-jishi" in Japanese. A brave and powerful spirit whose roar reverberates like thunder. Venerated as a holy beast that tears across the heavens and vanquishes evil, its pround figure has long been the inspiration of many a painting, and even the occasional Noh production. It is said to only follow those who are truly pure in heart and sharp in both mind and body, and in fact, there are very few figures in recorded history known to have enjoyed its protection.
How to Obtain
- Sekigahara Region, Main Mission "Sekigahara" - Mission Level 103
Strategies and Notes
- The Guardian Spirit Talisman effect involves summoning Kara-jishi, who will then charge up a laser. This spell does not stagger, and only works on a narrow line far and in front of you, so it is hard to hit enemies with it. Also, it does not stagger or knock down. The only good thing about it is that it inflicts the lightning debuff, but overall, it is bad
- The Increase Attack (Skill) effect increases damage by roughly 58% to 68% in tests (depending on player / enemy equipment). It requires you to land a hit on an enemy with a learned Samurai Skill. This effects stacks with Carnage and Summer Twilight. Tested with Kara-jishi at Lvl 30.
- Kara-Jishi is one of the three best spirits at increasing damage in general, the other two being Tengen Kujaku and Kato ( Kato only when maxed , else it is worse )
|Might||Rate at which the Living Weapon gauge decreases if you are hit while using the Living Weapon.|
|Action||Rate at which the Living Weapon gauge is reduced when you consume Ki while using the Living Weapon. The higher it is, the more you can use it.|
|Recovery||Rate at which the Living Weapon gauge recovers when you absorb Amrita while using a Living Weapon.|
|Tenacity||The effectiveness of a Living Weapon that is active when your Life is under a certain level.|
|Amrita Gauge Rate||The rate at which you gain Amrita. The higher it is, the qicker the gauge fills. When the Amrita gauge hits maximum, you can invoke a Living Weapon.|