Re-Forging Ranged Weapons


Ranged Weapons have 5 exclusive pools and 1 non-exclusive pool. The non-exclusive bonuses can appear in any pool and all or none can be present at one time. In the exclusive pools, only one of each pool can appear on a Weapon. Some Weapons come with fixed/locked bonuses that cannot be rerolled.

These values below are preliminary values, please edit the tables with any new higher values you encounter.  White Text representing the  max roll at 0 Familiarity, Blue Text Representing the max roll with max Familiarity.



Non Exclusive

Break 14 19
Ranged Bulls-Eye Bonus 17.9% 23.9%
Familiarity Bonus (Familarity Gain Rate) 19.9% 24.9%
Fire Damage (Cannon only) 13.9% 23.9%
Recurrent Damage From Fire (Defensive) 10.9% 15.9%
Gold Earned 4.9% 5.9%
Item Drop Rate 4.9% 5.9%
Equipment Drop Rate 4.9% 5.9%
Unlimited Ammo 4.9% 5.9%
Life Recovery from Bulls-Eye 100 170


General Damage Pool

Damage to Revenants 19.9% 24.9%
Familiarity Damage Bonus A- A+
Agility Damage Bonus A- A+
Enemies Defeated Damage Bonus A- A+
Damage Bonus (Less Armor) A- A+


Ranged Damage Pool

Bow Damage 19.9% 24.9%
Matchlock Damage 19.9% 24.9%
Hand Cannon Damage 19.9% 24.9%
Long Ranged Attack Damage 25% 30%


Specific Equipment Drop Rate

Human Equipment Drop Rate 5.9% 7.9%
Yokai Equipment Drop Rate 5.9% 7.9%


Amrita Pool

Amrita Earned 4.9% 5.9%
Amrita Earned from People 5.9% 7.9%
Amrita Earned from Yokai 5.9% 7.9%


Specific Item Drop Rate

Human Item Drop Rate 5.9% 7.9%
Yokai Item Drop Rate 5.9% 7.9%



  • Familiarity Damage Bonus A increases damage by about 15%.
  • Agility Damage Bonus adds roughly 10% Close Combat Damage at (B) Agility and 15% at (A) Agility but ONLY when the ranged weapon is selected and ready to fire.
  • Enemies Defeated Damage Bonus adds roughly 1% Close Combat damage per kill up to 16%
  • Fire Damage on cannons is the only Ranged Weapon Special Effect unable to be inheritable.

    • Anonymous

      03 Apr 2017 05:25  

      Long Range Attack Damage caps at 20.0% base and 30.0% familiarised. Got it on a bow.

      Same can apply to individual weapon types.

      I've seen drop rates go up to 5.0, 5.5 when familiarised on ranged weapons.

      Max value for bullseye bonus is higher. I have more on all my main bow and guns.

      Thinking of a way to upload screenshots to provide for evidence later.

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