Status Effects in Nioh are elemental effects and status ailments that may be used by William, NPCs and Enemies. Each time someone is hitted by a status generating weapon, spell or effect, a meter starts to be filled. Once is completely filled, the victim will be affected by the status effect. The meter decreases with time.
The rate at which this meter is filled and or emptied depends in the elemental stats and elemental resistances of the attacker and defender. Certain enemies are weak or resistant to certain status effects.
Certain Items like talismans can apply a buff to your Weapons to inflict these status effects. Applying an status effect to your weapon overrides the weapon's own status effect if it has one. It is also only possible to have 1 status effect on a weapon at a time. This page is under ongoing revision, please update as you discover more.
Elemental Effects Information
Status effects can be classified in two categories: elemental effects and status ailments. The main difference between them is that elemental effects deal direct elemental damage on hit as well as filling the corresponding status meter, wile status ailments don't. Each elemental effect is identified by a different colour. Elemental effects are the following: Fire (red), Water (blue), Lightning (yellow), Earth (purple) and Wind (green).
Certain enemies are weak/resistant to certain elements. As a result, they will take more/less damage from those elements, and the status effect will be triggered faster/slower.
- Causes damage over time
- Duration can be reduced by performing a dodge
- Slows attack speed and movement
- Causes ki damage taken to double
- Reduces Physical Defenses
- Lowers the target's attack rating significantly
- When you stack 2 elemental status effects on a foe, they are inflicted with Confusion. When the status is applied to a yokai, Confusion slows them and breaks their guard making them stagger with every attack taken. The guard break lasts until the status disappears. When the status is applied to humans they become severely slowed and recover Ki much more slowly. All enemies take more damage while the status is in effect.
- Confusion may also be applied directly by certain attacks.
Status Ailments Information
Non-elemental status ailments work similarly to elemental ones. However, status ailments do not cause direct damage on hit.
- Damage over time. Lasts longer and deals more damage than fire. Note that poison only causes damage as a status effect and cannot be dealt directly.
- Prevents action until effect wears off, an item is used or the afflicted is hit
- Causes player to become ill after ingesting any usable medicine, elixirs, ninjutsu items, etc. Player becomes unable to move for 3 seconds or until hit by enemy