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Patch notes for NIOH are listed on this page, with the latest one at the top.

Patches Information

Patch 1.21.04 (December 5, 2017 - PC Steam Only)

  • Fixed an issue where proper textures were not used in certain cutscenes in the missions "Isle of Demons" and "Deep in the Shadows".
  • Fixed an issue in which you would accidentally consume shortcut items if you move using the keyboard during black screen.

Patch 1.21.03 (November 30, 2017 - PC Steam Only)

  • Added camera/action controls for mice.
  • Added customizable key bindings for keyboards.
  • Fixed an issue with analogue stick sensitivity.
  • Fixed an issue that would occasionally cause an error to occur when matchmaking at Torii Gates.
  • Fixed other miscellaneous bugs.

Patch 1.21.02 (November 14, 2017 - PC Steam Only)

  • Fixed an issue in which changing the “Matching Area” in online settings to “Unlimited” would still result in being limited to your own area.
  • Fixed an issue in which an error would occur while saving data if there was no C drive.
  • Improved performance when the “Shadows” option is set to “High Quality” in the graphics settings.

Patch 1.21.01 (November 9, 2017 - PC Steam Only)

  • Fixed a bug in which save data would not be properly saved if your username contained one or more double-byte characters.
  • Fixed a bug in which launcher settings would not be saved if you had not previously launched the game before.
  • Fixed a bug relating to the “Glory Contributed” rankings in clan battles.
  • Rankings will be reset, but your original amount of Glory will be uploaded to the server the next time you acquire Glory.

Nioh 1.21 PC Steam Release (November 7, 2017)

  • [Worldwide release on PC Steam based on Nioh version 1.21.]

Patch 1.21 (November 7, 2017)

Adjustments

  • Changed the sorting order of Amrita Memories to a predetermined order, rather than being ordered according to the time the player obtained the memory.
  • You can now pick up defiled items dropped from Bloody Graves in The Abyss even if you are already carrying the limit of 500 items.
    • In order to pick up new items, you must reduce the number of items in your inventory to below 500.

Bug Fixes

  • Fixed a bug in which sometimes defeating a boss in The Abyss would not result in a “Completion”.
  • Fixed a bug in which level 320 items would not gain stat increases for reaching maximum familiarity.
  • Fixed a bug in which dropped equipment you picked up during a Battle of Skill would disappear after the match was over
  • Fixed other minor bugs.

Patch 1.20 (October 12, 2017)

Improvements

  • Added a new option to Basic Game Settings:
    • “Auto-refill consumable items from storehouse after mission ends”
  • Added a new option to Basic Game Settings:
    • “Hold switch item shortcut to switch to set 1”
  • You now have the option to increase the number of your item shortcut sets at the Blacksmith.

Adjustments

  • Shortened the time it takes to use the Kusarigama skill “Renegade Dragon”.
  • Made the following adjustments to the Spear skill “Wild Spear”:
    • Increased the damage of each hit.
    • Increased the elemental damage of each hit.
    • The final part of the skill no longer consumes Ki.
    • Decreased the elemental build-up of each hit.
    • Increased the amount of Ki consumed while running.
    • Decreased the amount you can turn while running.
  • When using both “Dual Elements (Fire & Lightning)” and either the “Fire” or “Lightning” special effects, 50% of the effect of the latter will now be added to your attack.
  • After proceeding to the next floor in The Abyss, only 1 abnormal status effect will now become active again.
    • Only the effect from the least recently completed plane will become active again.
  • Visitors who complete The Abyss will now also get completion rewards.
    • Includes a chance to get Cracked Ochoko Cups.
  • Increased the Divine/Ethereal item drop rate in The Abyss.
  • Adjusted the “Base” and “Material” tabs to always be in the same positions when Soul Matching at the Blacksmith.
    • Positions will be reset after ending Soul Matching.
  • When an enemy's attack removes buffs from a player, the number removed will now be random.
  • Special effects that depend on the player being in critical condition will no longer activate while using a Living Weapon. This includes the following effects:
    • Close Combat Damage (Critical)
    • Damage Reduction (Critical)
    • Parry (Critical)
    • Close Combat Attack Ki Reduction (Critical)
    • Guard Ki Usage (Critical)
    • Dash Ki Usage (Critical)
    • Dodge Ki Usage (Critical)
    • Ki Recovery Speed (Critical)
    • No Guard Break (Critical)
    • Luck (Critical)
    • Elixir Boost (Critical)
  • Also, the following special effect will no longer count enemies defeated while using Living Weapon in critical condition:
    • Increase Damage (Enemies Defeated When Critical)
  • As compensation, players will be given Umbracite or Fabled Umbracite (up to 20 max) based on the number of items you own with effects that were lowered.

Bug Fixes

  • Fixed a bug in which later missions would not begin for save data that fulfilled certain conditions.
  • Fixed a bug in which you could not get past reputation Rank 201, resulting in an excess of reputation points that prevented you from getting more Prestige points.
  • Fixed a bug in which Grace effects would be set to the inheritance slot after an item from The Abyss was purified into an Ethereal item.
    As compensation, players will be given Droplets of Decay and Divine Umbracite (up to 10 each) based on the number of items you have with two grace effects.
  • Fixed a bug when playing through The Abyss with a companion in which you would sometimes exit automatically after defeating a boss.
  • Fixed a bug in which searches weren't completed properly when searching for a companion on the Way of the Nioh or the Way of the Wise difficulties.
  • Fixed a bug in which Sanada Yukimura would not drop the Sanada Crimson equipment or Smithing Texts.
  • Fixed a bug in which the Sanada Yukimura wearing a white coat in The Abyss would not drop Last Great General equipment.
  • Fixed a bug in which Sakata Kintoki would not attack until being attacked in the mission “The Invincible”.
  • Fixed a bug in which you could not exit certain location(s) if you entered with a dodge in the mission “The Sanada's Resolve”.
  • Fixed a bug in which you could not exit certain location(s) if you entered with a dodge in the mission “The Last Samurai”.
  • Fixed a rare application error that occurred when the Onmoraki crusher's actions would become out of sync in the mission “Resentment Unleashed”.
  • Fixed a bug in which the Biwa Boku-Boku were already in place when you would retry the mission “Bovine Demon” after dying on the Way of the Nioh.
  • Fixed a bug in which Mujina could fall into the ocean after being called by a whistle in the Itsukushima stage of The Abyss.
  • Fixed a bug in which you could use the Spear skill “Wild Spear” while moving and guarding even if you weren't moving forward.
  • Fixed a bug in which using “Sunset Breeze” as part of the Odachi skill “Shifting Serenity” would not grant the effect that reduces Ki consumption.
  • Fixed a bug in which the Strong attack of Tonfa in Low stance would have reduced reach when “Focused Strike” is set.
  • Fixed a bug in which Kusarigama Final blows would sometimes not hit in narrow areas and near walls.
  • Fixed a bug in which you would change to Mid stance when running and locked onto an enemy after a Living Weapon is released.
  • Fixed a bug in which Sanada Yukimura would sometimes become transparent if you attacked at just a certain time.
  • Fixed a bug in which Yasuke would lose sight of the player during the mission “The Samurai from Sawayama”.
  • Fixed a bug in which Jin Hayabusa would become stuck folding his arms during battle.
  • Fixed a bug in which Sakon would get stuck in the air in missions like “Raid on the Hirano River”.
  • Fixed a bug in which the Great Centipede could not get out of its holes during multiplayer.
  • Fixed a bug in which Special effects that activate upon absorbing Amrita would fail to activate when using a Living Weapon. This includes the following effects:
    • Bonus for Absorbing Amrita (Stance-based)
    • Bonus for Absorbing Amrita (Increase Attack)
    • Bonus for Absorbing Amrita (Increase Defense)
    • Bonus for Absorbing Amrita (Increase Ki Recovery Speed)
    • Bonus for Absorbing Amrita (Auto-recovery)
    • Bonus for Absorbing Amrita (Increase Movement Speed)
    • Bonus for Absorbing Amrita (Nullify Damage)
    • Bonus for Absorbing Amrita (Attack Damage x2)
    • Bonus for Absorbing Amrita (Increase Luck)
  • Fixed a bug in which the stats for Ryomen Sukuna's Axe would take on the basic stats of a Spear rather than an Axe.
  • Fixed a bug in which a non-Grace effect would be on items together with “Soul Matching (Grace inheritance)”.
  • Fixed a bug in which fixed Special effects would sometimes disappear when turning a Divine item with 7 Special effects into an Ethereal one.
  • Fixed a bug in which the “Times Killed” and “Amrita Obtained” counters were not updating properly in Gameplay Records for The Abyss.
    The number of “Times Killed” for The Abyss will be reset.
  • Fixed a bug in which performing certain actions in The Abyss would cause you to become unable to select “Boons” at a Shrine even outside of The Abyss.
  • Fixed a bug in which the timer for the “○○ Traveler” titles would be reset if you exited to the title screen during the mission and then came back.
  • Fixed an error in the description for Ogosho's hood.
  • Fixed a bug in which your first hit against a boss on the Way of the Nioh would sometimes not deal damage.
  • Fixed a bug in which Enku would not home in on your enemy when you used Enku's Living Weapon in 2 vs. 2 PVP battles.
  • Fixed a bug in which the finishing attack would be performed immediately when you used Janomecho's Living Weapon in 2 vs. 2 PVP battles.
  • Fixed a bug in which the Guardian Spirit skills of Ishida Mitsunari and Sanada Yukimura would both come flying at both the host and the guest during multiplayer.
  • Fixed a bug in which you could not pick up tutorial mission items if the “Display 'Take' over dropped Equipment” option was set to “All”.
  • Fixed a bug in which Oda Nobunaga in The Abyss would inflict status ailments with the “Status Ailment (Attack Hits)” effect even if his attacks didn't hit.
  • Fixed a bug in which performing certain actions in The Abyss would cause you to become unable to “Boons” at a Shrine even outside of The Abyss.
  • Fixed a bug in which obtaining any item of which you already had 9999 would send it to storage.
  • Fixed a bug in which the “Dash Speed Reduction” effect would become greater if you raised your familiarity of the Onryoki Kabuto to the max.
  • Fixed a bug in which you could become paralyzed by enemy attacks when using the Quick-change ability or when dying.
  • Fixed a bug in which the light for proceeding forward would sometimes appear near the ceiling in the mission “The Rising Shadows” during multiplayer if one player defeated the boss while the other was far away.
  • Fixed a bug in which Skeleton Warrior cutters summoned by Gasha-Dokuro would not display on the guest's screen during multiplayer.
  • Fixed a bug in which damage numbers that went above seven digits would not display properly.
  • Fixed a bug in which the “Learn” button would still display for the skills Deadly Eye, Fatal Fsts, and Melee Mastery, even if they were at level 100, and pressing the button would result in the skill value decreasing.
  • Fixed other minor bugs.

Patch 1.19 (September 28, 2017)

Bug Fixes

  • Fixed a bug in which you would lose a “Cracked Ochoko Cup” each time you entered The Abyss as a Visitor.
    As compensation, 3 Cacked Ochoko Cups will be awarded to all players who have unlocked The Abyss.
  • Fixed a bug in which the item “Master Onmyo Mage's Locks” spawned with an item count of 0 in the mission “The Last Samurai”.
    • As compensation, 1 “Master Onmyo Mage's Locks” will be awarded to players who previously picked up the item.
  • Fixed a bug in which the player could get caught on the terrain in the mission “The Last Samurai” and become unable to move.
  • Fixed a bug in which performing certain actions in The Abyss would cause you to become unable to change Guardian Spirits even outside of The Abyss.
  • Fixed a bug in which the properties of an Odachi's Strong attack would change if you had the skill “Devastating Rush” set as part of your skill customization.
  • Fixed a bug in which the Odachi skill “Devastating Rush” would consume more Ki than expected.
  • Fixed a bug in which you could not cancel the confirmation message when forging with Silabar Ingots.
  • Fixed other minor bugs.

Patch 1.18 (September 25, 2017)

Add-on Content “Bloodshed’s End”
[requires purchase of the “Bloodshed’s End” add-on to unlock]

  • Added a new story chapter, “Siege of Osaka (Summer)”
    you must first complete the main story to access the new content.
  • New difficulty modes have been added/adjusted:
    • Way of the Demon - Unlocked after completing Way of the Strong (requires purchase of “Dragon of the North”, “Defiant Honor”, or “Bloodshed's End”). The + limit for weapons and the level limit for your Guardian Spirits will increase once you reach the Way of the Demon.
    • Way of the Wise - Unlocked after completing Way of the Demon (requires purchase of two of the following: “Dragon of the North”, “Defiant Honor”, or “Bloodshed's End”). The + limit for weapons and the level limits for both your character and your Guardian Spirits will increase once you reach the Way of the Wise.
    • Way of the Nioh - Unlocked after completing Way of the Wise (requires purchase of all of the following: “Dragon of the North”, “Defiant Honor”, and “Bloodshed's End”). The + limit for weapons, the level limits for both your character and your guardian spirits, and your character's stat limits will increase once you reach the Way of the Nioh.
  • Added a special mission: “The Abyss”
    • “The Abyss” is a challenging mission unlocked after completing the game (requires purchase of “Dragon of the North”, “Defiant Honor”, or “Bloodshed's End”).
    • During the mission, you will obtain “Defiled items” with properties that will remain unidentified until you leave The Abyss.
    • Progressing through more and more floors will increase the chances of your Defiled items having better properties and higher rarity.
    • There is also a way to Defile items you already have. Using this method, you can increase their properties and rarity.
    • Also, you are able to summon two Visitors while in The Abyss, enabling three of you to play together at once.
  • Added the following Guardian Spirits:
    • Janome-cho
    • Nine tails
  • Added new weapons and armor:
    • Maria
    • Toyotomi Hideyori
  • Added new Trophies, Titles, and Gameplay Record entries.
  • Added new “Grace” effects.

Free Update

  • Added new types of equipment effects and set bonuses.
  • Added new Samurai, Ninjutsu, and Onmyo Magic skills.
  • Added new consumable items.
  • Added new gestures.
  • Added the Hosokawa, Tsugaru, and Utsunomiya clans to Clan Battles.

Improvements

  • Increased the total number of possible item shortcut sets to four.
    • You can unlock additional item shortcut sets by using patronage at the blacksmith.
  • Added a feature in which you can use R1 & R2 to magnify value adjustments on the level-up screen.
  • Added an icon to the mission details that displays whether you've bathed in the hot springs on that stage.
    • After first completing a mission on a stage with hot springs in it, an icon will appear in the bottom left of the mission details on the area screen, indicating whether you have bathed in all the hot springs on that stage.

Adjustments

  • As compensation for adjustments made to certain special effects, players will receive complimentary items.
    Items will automatically be given from the area screen. These include:
    • 1 Book of Reincarnation to those who have completed the Way of the Strong.
    • Gold and Umbracite based on the number of times you have reforged items.
    • Umbracite or Fabled Umbracite based on the number of items you own with effects that were lowered.
  • Changed some enemy types in the Kinki and Omi regions on the Way of the Samurai.
  • Relaxed the requirements to unlock missions and regions in the Way of the Wise and Way of the Demon.
  • The rewards for completing 100% of missions on the Way of the Strong, the Way of the Demon, and the Way of the Wise will now also be available on higher difficulties.
  • Increased the overall amount of Amrita you receive on the Way of the Strong, the Way of the Demon, and the Way of the Wise.
  • Increased the overall + values on Divine items you can obtain from missions in the Tohoku region / Siege of Osaka (Winter) on the Way of the Samurai.
  • Increased the overall + values on Divine items you can obtain from missions on the Way of the Strong, the Way of the Demon, and the Way of the Wise.
  • Increased the amount of Amrita you receive from offering up items that are over level 150.
  • Lowered the cost of Soul Matching according to the level of the item.
  • Added a confirmation message for when you use Silabar Ingots.
  • Using a Whetstone will now not only increase your familiarity with a weapon, but will also remove the “Weakened” effect from the item.
  • Using Nikawa Glue will now not only increase your familiarity with a piece of armor, but will also remove the “Weakened” effect from the item.
  • In addition to its original effect, the Sword skill “Sword of Salvation” now has an increased timely guard delay.
  • The Odachi skill “Shifting Serenity” now reduces Ki consumption when performing Waking Winds or Sunset Breeze.
  • Increased the power of a full sprint from the Sword skill “Tiger Sprint”.
  • The values for the following set bonuses have been increased:
    • Tranquil Foundations
    • Head of the Iga Ninja
    • Righteous Strategist
    • Nioh Incarnate
    • True Date Family Loyalist
    • Grace of Kagutsuchi
  • Increased Crest Protection values for the following clans:
    • Saito / Mori / Naoe / Mogami / Saika / Ukita / Murakami / Torii / Fuma / Mohri
  • Changed the Todo clan's Crest Protection effect to now be expressed in terms of magnitude, and lowered the Health increase received from having a high “Stamina” stat.
  • Changed the name of “Attack Damage x2” to “Attack Damage Surge” for the following buffs, and changed the strength of the effect to be different depending on the conditions for triggering it:
    • Bonus After Purification (Attack Damage x2)
    • Assist Bonus (Attack Damage x2)
    • Bonus after Dash Attack (Attack Damage x2)
    • Bonus after Evasion Attack (Attack Damage x2)
    • Zero Ki Bonus (Attack Damage x2)
    • Moonlit Snow x3 (Attack Damage x2)
    • Bonus when Out of Ki (Attack Damage x2)
  • Reduced the duration of the “Nullify Damage” effect on the following buffs, and taking damage once will now remove the effect:
    • Bonus After Purification (Nullify Damage)
    • Assist Bonus (Nullify Damage)
    • Nullify Damage (Dash Attacks)
    • Bonus after Evasion Attack (Nullify Damage)
    • Moonlit Snow x3 (Nullify Damage)
    • Bonus when Out of Ki (Nullify Damage)
  • Increased the effectiveness of the “Equipment Lightness Damage Bonus” effect when your weight is 10.0 or less.
  • Increased the recovery amount of “Ki Recovery (Timely Guard)”.
  • Added a short period of invincibility after triggering the effect that prevents death as long as you are not in critical condition.
  • The special effect “Remove Status Enhancements” now temporarily disables permanent effects on bosses and strong enemies in the Way of the Demon and onward.
  • Mission rewards that include Divine items on the Way of the Wise and onward now have a small chance of giving Ethereal items instead after you fulfill certain conditions.
  • The bonus that increased the chance of a Revenant's equipment dropping when there was a large level difference between you has now been lowered when the revenant's level is over 150, and has been completely removed for Revenants level 200 and above.
  • On the Way of the Wise and above, Honda Tadakatsu no longer can be staggered when he is using a skill.
  • Adjusted the properties of the Ninjutsu items used by Kirigakure Saizo of Sanada's Ten Braves.
  • Adjusted the attack power of “Namahage (Odachi/Dual swords)”.

Bug Fixes

  • Fixed a bug where the “Deflect Shuriken & Kunai (Timely Guard)” effect would not deflect Okatsu's kunai.
  • Fixed a bug in which it was possible to parry the Spear skill “Body Swap”.
  • Fixed a bug in which your defense would be increased when you used both a Hermit Talisman and a Carnage Talisman.
  • Fixed a bug in which using a Hermit Talisman made it impossible to parry.
  • Fixed a bug in which Shadowround Talismans also affected certain Onmyo Magic skills.
  • Fixed Fire Shuriken so they can now be deflected by “Deflect Shuriken & Kunai (Timely Guard)”.
  • Fixed a bug in which human-type enemies would not get paralyzed when hit by the Ninjutsu skill “Hemlock Broth”.
  • Fixed a bug in which the Ninjutsu skill “Quick-change” would not activate even when your health reached zero.
  • Fixed a bug in which the weapon effect (blur) that appears when you use certain living weapon skills continues to display.
  • Fixed a bug in which the hit boxes did not work properly for Tengen Kujaku's non-Wind-based Living Weapon.
  • Fixed a bug in which Derrick the Executioner would not appear after being shot off the tower with arrows in “The Man with the Guardian Spirit”.
  • Fixed a bug in which Katakura Shigenaga could no longer be attacked after he struck a victory pose in “The Sparrow Flies Again”.
  • Fixed a bug in which a locked door would not open if you performed actions after obtaining the key in “The Demon's Daughter”.
  • Fixed a bug in which the tutorial window for gestures would not close if you performed certain actions in “The Spirit Stone Slumbers”.
  • Fixed a bug in which Visitors could not progress if summoned immediately after defeating the Nue in “The Spirit Stone Slumbers”.
  • Fixed a bug in which the door to the Visitor's room was open while fighting Saika Magoichi in “Immortal Flame”.
  • Fixed a bug in which you were unable to complete the mission if the Kappa fell into the ocean in “The Unrepentant Thief”.
  • Fixed a bug in which the Onryoki could get caught on certain bumps outside in “Demon Hunting”.
  • Fixed a bug in which initiating the boss fight in “The Demon King Revealed” while a Visitor was still moving in the elevator would cause the Visitor to be teleported to an unintended location.
  • Fixed a bug in which Oni-bi and Fox Spirits that were summoned immediately after you completed a mission would become invincible and could not be defeated.
  • Fixed a bug in which certain boss characters would react to Hora-gai Shells / Yokai Incense and appear earlier than intended.
  • Fixed a bug in which certain human-type enemies' heads were not designated as their weak points.
  • Fixed a bug in which Honda Tadakatsu could not be paralyzed.
  • Fixed a bug in which rounds fired by Saika Magoichi would sometimes fly in much different directions from which they were shot.
  • Fixed a bug in which you could effectively stun-lock Large Fox Spirits by continually attacking them.
  • Fixed a bug in which Kappa would stop moving after distancing themselves from the player.
  • Fixed a bug in which a Nurikabe would disappear for players who performed the wrong gesture after both players performed different gestures at the same time in “Yokai Realm with a Companion”.
  • Fixed the following bugs related to Sanada Yukimura:
    • Fixed a bug in which he would become and remain transparent if he ran out of Ki from getting hit by an attack during a Quickstep while a Wind-based Living Weapon was active.
    • Fixed a bug in which he would keep pushing the player while a Wind-based Living Weapon was active.
    • Fixed a bug in which his Fire rounds would sometimes not hit while a Fire-based Living Weapon was active.
    • Fixed a bug in which he would repeatedly Backstep on higher difficulties.
    • Fixed a bug in which quick downward attacks would not finish properly.
  • Fixed a bug in which the effect that increases the chances for Divine items to drop after using an Ochoko Cup at the beginning of a mission would not activate in certain situations.
  • Fixed a bug in which your gameplay time would not be counted when fighting certain bosses.
  • Fixed the Combat Title “Haze Master” so that now both Haze and Haze II count toward it.
  • Fixed a bug in which the Combat Title “Well that happened...” could be obtained even in 1v1 battles.
  • Fixed other minor bugs.

Patch 1.17 (September 25, 2017)

  •  [Patch 1.17 changes are combined with Patch 1.18 and therefore has no changes to list.]

Patch 1.16 (August 4, 2017)

Improvements

  • Added a new feature to PVP battles: “Battles of Skill”
    • In these battles, you forego your current setup and instead fight using different equipment abilities, stats, and shortcuts.
    • Furthermore, Crest boons, Passive skills, Prestige titles, and Mystic Arts are disabled.
    • Your Guardian Spirit's level will also be changed to a set value, but all Guardian Spirit protections will be active.
    • All changes are temporary, and are only applied during a PVP battle.
  • When searching for a PVP battle, you can now select between “Skill” (for Battles of Skill) or “Strength”.
  • “Battles of Strength” are the same as PVP battles up until now (you use your own equipment as normal).

Adjustments

  • Raised the level cap from 500 to 550 after reaching the Way of the Wise.
  • Greatly increased the amount of Amrita received for completing missions in the Way of the Wise.
  • Greatly increased the amount of Amrita received from enemies appearing in missions level 500 or higher in the Way of the Wise.
  • Players are now able to evade immediately as they get up.
  • Shortened the amount of time needed for a max charge of the Sword skill “Iai Quickdraw.”
  • Adjusted the timing and hit box of the Dual Sword skill “Sign of the Cross.”
  • Improved the hit box when using an uncharged “Sign of the Cross.”
  • Increased the amount of Ki used by a fully charged “Sign of the Cross” (PVP only).
  • Enlarged the visual effect of the shockwave produced by the Odachi skill “Groundquake,” and enlarged the hit box to match.
  • Changed the strike portion of “Groundquake” so that it knocks the opponent down and increased the Ki damage of the shockwave while decreasing its HP damage (PVP only).
  • Increased the amount of Ki used by the “Groundquake” (PVP only).
  • Shortened the down time of an opponent knocked down by the Tonfa's “Grapple”.
  • Decreased the Ki damage caused by the Tonfa's follow-up attack after getting deflected (PVP only).
  • Decreased the duration of the effect from Enku's Guardian Spirit protection “Nullify Damage (Dash Attacks)” (PVP only).
  • Increased the amount of Glory earned from a loss or a draw in a PVP battle.

Bug Fixes

  • Fixed a bug in which attacks would not hit Yamata-no-Orochi in “The Demon King Revealed” during Online Multiplayer.
  • Fixed a bug in which characters would sometimes sink into the ground in areas above ground in “Scion of Virtue.”
  • Fixed a bug in which running out of Ki when charging one of the following skills would lock up the controls until the skill was fully charged, even if you let go of the button. Affected skills:
    • The Sword skill “Iai Quickdraw”
    • The Dual Sword skill “Sign of the Cross”
    • The Odachi skill “Imperative Strike”
  • Fixed a bug in which quickly using a Tonfa step-attack would occasionally result in the attack not hitting.
  • Fixed a bug in which you would be returned to your original stance even if you changed stances when using the Tonfa skills “Demon Dance: Heaven” or “Demon Dance: Earth.”
  • Fixed a bug in which “Pulverize: Earth” would not trigger after the Tonfa skill “Demon Dance: Earth” even if you input the additional command.
  • Fixed a bug in which you would not lose Ki when a low-stance strong attack with Tonfa was quickly deflected.
  • Fixed a bug in which the hit box was not properly set for the falling Bare-Fisted attack.
  • Fixed a bug in which Suzaku's Guardian Spirit protection, “Auto-charge Amrita Gauge (Critical)”, continued to be active even after switching to another Guardian Spirit.
  • Fixed a bug in which Suzaku's Guardian Spirit protection, “Auto-charge Amrita Gauge (Critical)”, would not trigger even if the proper conditions were met.
  • Fixed a bug in which Narikama Tanuki's Guardian Spirit protection, “Auto Life Recovery (Critical)”, would not trigger even if the proper conditions were met.
  • Fixed a bug in which the icons for some of the Spirit Stones received as mission rewards did not display properly.
  • Fixed a bug in which new Transformations that are added to the Trade menu by completing missions would not be added if the missions were not completed on the Way of the Samurai difficulty.
  • Fixed a bug in which your lock-on would not properly switch back and forth in 2 vs 2 PVP battles.
  • Fixed other various bugs.

Patch 1.15 (July 28, 2017)

Adjustments

  • Changed the rewards for the following missions when completing them for the 2nd time onward (except for on Way of the Samurai):
    • The Three Souls / Yokai Country / Spirit Stone Huntress

Bug Fixes

  • Fixed a bug in version 1.14 that prevented you from forging using Silabar Ingots.
  • Fixed a bug that caused an application error when you entered the Onryoki's area in “Isle of Demons” on the Way of the Wise.
  • Fixed a bug that caused an application error when you defeated a boss while the “Bonus for absorbing Amrita” special effect was active.
  • Fixed a bug in which the amount of Amrita you received was reduced when using more than one Large Spirit Stone at a time.
  • Fixed a bug in which you received less gold than expected for completing “Restless Spirits” on the Way of the Wise.

Patch 1.14 (July 25, 2017)

Add-on Content “Defiant Honor”
[requires purchase of the “Defiant Honor” add-on to unlock]

  • Added a new story chapter, “Siege of Osaka (Winter).” you must first complete the main story to access the new content.
  • Added a new weapon type, “Tonfa,” can be selected from the start of the game (requires purchase of the “Defiant Honor” add-on to unlock)
  • New difficulty modes have been added:
    • Way of the Demon: unlocked after completing Way of the Strong (requires purchase of “Defiant Honor” or “Dragon of the North”).
    • Way of the Wise: unlocked after completing Way of the Demon (requires purchase of both “Defiant Honor” and “Dragon of the North”).
  • Added a rarity above Divine, “Ethereal.”
    • Ethereal items will drop in Way of the Wise and above.
  • Added the following Guardian Spirits:
    • Nurarihyon / Enku
  • Added new Weapons, Armor, and Accessories.
  • Added the ability to “Transform” into the following characters:
    • Sanada Yukimura / Sarutobi Sasuke
  • Added new Trophies, Titles, and Gameplay Record entries.

Free Update

  • Added new types of Equipment effects and Set Bonuses.
  • Added new Ninjutsu and Onmyo Magic skills.
  • Added new Consumable items.
  • Added new Gestures.
  • Added higher-end Soulstones that grant a large amount of Amrita.
  • Added the following PVP stages:
    • Usuki, The Fishing Village (2 vs 2) / Chusonji Temple (2 vs 2) / Lakeside (1 vs 1) / Mount Shigisan (1 vs 1 )
  • Added the Sho, Saito, and Nanbu clans to Clan Battles.

Adjustments and Improvements

  • You can now play missions you have not yet completed while playing in Yokai Realm with a Companion.
  • Relaxed the requirements to unlock missions and regions in the Way of the Strong and Way of the Demon.
  • Added the option “Display Shoulder Belt (Off/On)” to Basic Game Settings.
  • Added the option “Display 'Take' over dropped equipment” to Individual Game settings. (you can now turn off the “Take” option for equipment below a rarity level of your choosing)
  • Added the ability to switch between sorted views in the Title list with the R3 button.
  • Adjusted the sort order of the Onmyo Magic skill tree.
  • Adjusted the sort order of the Water Shot, Wind Shot, and Lightning Shot Talismans.
  • Increased the Living Weapon power of Swords, Dual Swords, Spears, Axes, and Kusarigama.
  • Balanced the power of each of the three “Izuna”s that spawns from the Guardian Spirit Izuna's skill.
  • Changed the following Crest Protections:
    • Changed Sanada's “Close Combat Attack (when surrounded)” to “Increase Attack & Defense when surrounded.”
    • Changed Shibata's “Dash Attack Bonus” to “Charge Attack Boost.”
    • Changed Yamanaka's “Reduced Status Ailment Duration” to “Damage (Status Ailments).”
    • Changed Yamanaka's “Dash Ki Usage (Critical)” to “Damage Reduction (Status Ailment Suffered).”
  • The following enemies will now also fall under the “Close Combat Attack (Strong Enemies)”:
    • Yokai from the Yokai Realm.
    • Enemies that appear with a Red Aura in the Way of the Demon and later.
    • Opponents with a higher rating than you in PVP battles.
  • The values for the following Set Bonuses have been increased:
    • Saika's Yatagarasu / Warrior of the West's Honor / Warrior of the East's Honor / Daiichi Daiman Daikichi / Tranquil Foundations / Head of the Iga Ninja / Legendary Mikawa Warrior / The Red Oni of the Ii / National Unity / Japan's Bravest Warrior / Righteous Strategist / Tactician's Ingenuity / Yagyu's Shinkage Style / The Crossed Sickles / Genius Strategist / Kaidomaru / Samurai from Dark Lands / The Heroic Raging Bull / A Master Swordsman's Power / Nioh Incarnate / One-Eyed Dragon's Ambition / True Date Family Loyalist / Exemplary Eye for Elegance
  • Increased the value of the “Attack (Power)” special effect that can appear on Arm Guards (but not via Reforging).
  • Added a sound that now plays when you successfully perform a Timely Guard as part of the Special Effect “Ki Recovery (Timely Guard).”
  • Added a “Weakened” status icon that appears above the Weapon icon on the right side of the screen after you get hit by an attack with the “Weaken Melee Weapons” effect.
  • Fixed the following characters to not lose Ki when they run:
    Shima Sakon / Okatsu / Maria
  • Fixed the following characters to lose Ki when they run:
    Warriors (Spear, Dual Swords) / Bandits, Footsoldiers (Dual Swords, Swords, Axes)
    Saka clan (Dual Swords, Kusarigama) / Ninjas (Kusarigama)
  • Adjusted the Guard Rate for the following characters according to the difficulty:
    Yagyu Sekishusai / Hozoin Inei / Shisenin Kosen / Ashikaga Yoshiteru / Sakata Kintoki
    Marume Nagayoshi (Odachi) / Date Shigezane (human) / Katakura Shigenaga
  • Changed the Moonlit Snow's third part into a Two-hit combo for Date Shigezane (Odachi) and Marume Nagayoshi (human).
  • Adjusted the power of enemies' Guardian Spirits to increase according to the mission level.
  • Decreased the time it takes Shikigami to morph after they notice the player.
  • Increased the elemental damage dealt by Amrita Fiends before they explode in Way of the Demon and above.

Bug Fixes

  • Fixed a bug in the mission “Kuroda's Determination” where you couldn't pick up the “Eboshi Kabuto.” After applying the update, you can get the “Eboshi Kabuto” in “Kuroda's Determination” if you haven't gotten it yet.
  • Fixed a bug in which you were unintentionally able to Parry certain attacks in the battles with Honda Tadakatsu, The Obsidian Samurai, Kelley, Date Shigezane (human), and Marume Nagayoshi.
  • Fixed a bug in which Wheelmonks would take Ki damage from Fire.
  • Fxed a bug in which Karakasa Umbrellas' Ki would not replenish after reaching 0.
  • Fixed a bug in which Axe-wielding Skeleton Warriors who were knocked down while out of Ki could not get up if the player repeatedly attacked them.
  • Fixed a bug in which the Ogress's Ki would not replenish after reaching 0 if the player continued to attack her at the right timing.
  • Fixed a bug in which players hit with a Water attack from Date Masamune's Nurarihyon would not die even if their health dropped to 0.
  • Fixed a bug in “The Return of the Gourd” in which you could attack Oda Nobunaga one-sidedly.
  • Fixed a bug in which powered up One-Eyed Imps (those who glow red) on the Way of the Demon and later would lose their powered up state after they transform.
  • Fixed a bug in PVP battles in which opponents who used a Kodama Talisman could not be locked onto even after the effect wore off.
  • Fixed a bug in which using a Smoke Ball and Kodama Transformation Scroll together would cause the player's avatar and Kodama to be displayed at the same time.
  • Fixed a bug in which completing missions in any difficult other than Way of the Samurai would not count toward unlocking entries in the character directory.
  • Fixed an error in the description of the Ninjutsu skill, “Frugality.”
  • Fixed a bug in which damage values would not display properly when exceeding 6 digits.
  • Fixed a bug in which your orientation would not reset back to the direction of fire after you got hit by an enemy's Hand Cannon.
  • Fixed a bug in which you could not change Guardian Spirits if you activated your Living Weapon and then sheath your weapon.
  • Fixed a bug in which your weapon would continue to appear to be in your hand if you started a PVP battle while aiming your ranged weapon.
  • Fixed a bug in which status icons would not appear near a boss's health gauge when using a PlayStation®4 Pro and 4K monitor.
  • Fixed other minor bugs.

Patch 1.13 (June 27, 2017)

Bug Fixes

  • Fixed a bug that was found in Ver 1.12 where the forging cost is displayed as 1 for certain equipment at the Blacksmith and cannot be forged.

Patch 1.12 (June 27, 2017)

Improvements

  • Added the “Donation” feature to the Clan Battle system. You can now donate equipment to your clan to obtain glory. Also, if you fulfill certain conditions, you will earn special rewards.
  • Added the “Temper” feature to the Blacksmith menu. You can use a new type of item called “Umbracite” that allows you to choose new special effects for your equipment from a list. After obtaining Umbracite, open the reforging menu and press the △ button to begin tempering.
  • The following features have been added to the Blacksmith after you select “I have request for Muramasa.”
    • Allows you to pay the cost of Soul Matching with patronage.
    • Allows you to forge Silabar Ingots. When you forge a Silabar Ingot, you will immediately use all of your Amrita, a percentage of which will be stored within the ingot. You can later use the Silabar Ingot to obtain the amrita stored within it.
    • Grants a low chance of obtaining rare forging materials when you disassemble equipment.
  • After selecting “Reforge” from the Blacksmith menu, pressing the △ button will reselect the most recently selected entry.
  • Added support for USB Music Player / PlayStation Music.

Adjustments

  • Increased initial completion rewards of Twilight missions.
    • Added/adjusted initial rewards, including the addition of Umbracite.
    • Increased the amount of gold/amrita received as part of the initial rewards. (When a Twilight mission reappears, you can obtain the initial rewards again.)
  • Increased rewards when playing as a Visitor:
    • Umbracite will now randomly drop when you defeat an enemy.
    • The level of the equipment you can obtain will now increase based on your progress.
    • You can now receive Umbracite as a reward for completing a mission as a Visitor.
  • Increased the crest protection of the following clans:
    • Ishida / Otani / Nato / Mohri / Kuroda / Kikkawa / Torii / Matsunaga / Saika / Uesugi / Shibata / Mori / Fuma / Takeda / Murakami / Naoe / Ashikaga / Satake / Ukita / Asakura
  • Increased the crest protection's starting value of the following clans:
    • Oda / Shima / Chosokabe / Tachibana / Date / Fukushima / Akechi
  • Adjusted/changed clan protection bonuses that are determined by membership duration:
    • Decreased the amount of time it takes to receive the highest bonus from membership duration.
    • After rejoining a clan you were previously part of, you will now start with a portion of the membership duration bonus you previously had. (This only applies to clan transfers performed after ver. 1.12.)
    • You can now increase your membership duration bonus by making donations. (If you have already reached the maximum bonus level, donations will not increase it further.)

Bug Fixes

  • Fixed a bug in which your previous “Glory Contributed” value would sometimes be reflected as the current value under certain circumstances.
  • Fixed a bug in which you would be unable to recover amrita taken by amrita-stealing attacks from enemies like the One-eyed Imp if you defeated the enemy before the amrita was completely stolen. Also fixed a bug in which the amount of amrita you could obtain from an enemy who stole amrita would decrease if you had a large amount of amrita.
  • Fixed a bug in which the skill “Stone Mallet” would trigger even when you didn't hold the button.
  • Fixed a bug in which the level at which you completed “The Queen's Eyes” would be the same as that of “The Demon King Revealed” in the gameplay record menu.
  • Fixed a bug in PVP battles in which you would sometimes not be matched with people using the same secret word if you had set the battle type to “Without Conditions” and the secret word to “On” when searching.
  • Fixed a bug in which “Amrita Obtained” would include amrita obtained from using a book of reincarnation when displayed in the gameplay record menu.

Patch 1.11 (June 6, 2017)

Bug Fixes

  • Fixed a bug that would cause searches in Online Multiplayer to occasionally stop yielding results.
  • Fixed a bug that prevented queued commands from working when using skills buffed by “Enlightenment” or “Awakening” multiple times in a row. Also shortened the delay when using multiple skills in a row.
  • Fixed a bug in which Visitors' skill items would not be replenished when the Host prays at a shrine.
  • Fixed a bug in which human enemies would sink into the ground during online play after being launched up by the Guardian Spirit “Daiba-Washi”.

Patch 1.10 (May 17, 2017)

Important

  • As compensation for game balance adjustments, items will be sent to those who have progressed to the way of the strong before version 1.09. Items will automatically be given from the area screen. These include:
    • 1 Book of Reincarnation and 1 Koan Manual.
    • Gold (the amount depends on the number of times you have reforged items)
    • Divine fragments (the number depends on your current progress)
    • Anima Stones (the number depends on how many PVP battles you have fought)

Improvements

  • Added the Asakura, Mogami, and Gamo clans to clan battles.
  • Added combat titles for the new clans.
  • Increased storage space from 2000 slots to 4000 slots.
  • Added “+ value” as a sort option for equipment.

PvP-Related Adjustments

  • Implemented countermeasures against cheating via data manipulation in PVP battles.
  • Changed the rules for 1 vs 1 battles so that exceeding the time limit now counts as a loss for both players regardless of the current win/loss count. In addition to this change. The time limit has been increased from 100 seconds to 300 seconds.
  • The following changes have been made to 1 vs 1 stages:
    • The boundaries of “Doio: Spring” have been limited to indoors.
    • “Usuki, The Fishing Village” has been added.
    • “Dazaifu Shrine” has been added.
    • “The Underworld” has been removed.
    • “The Meadow” has been removed.
  • In PVP battles, all players' Guardian Spirits are now set to the same level.
  • A sound effect is now played in 2 vs 2 battles when your ally dies.
  • You can now control the camera and switch between shortcuts during the countdown before a PVP battle.
  • When playing PVP battles started with Secret Words, you will receive back the ammo and consumable items you used after closing the results screen.

Adjustments to Attacks/Skills

  • Added the ability for certain skills to stagger the opponent (only in PVP battles). A unique icon will be displayed in the descriptions of such skills.
  • All attacks:
    • Adjusted the damage increase granted according to a player's equipment weight. Now wearing light armor will grant an equal damage increase as wearing heavy armor.
    • Fixed a bug in regards to the amount of Ki consumed when using “Flash Attack” with an axe as your main weapon.
    • Reduced the amount of Ki used by the skill “Flash Attack”.
    • Living weapons' quick and strong attacks can no longer be parried.
    • Reduced Ki damage taken when a player with low toughness guards an attack (in PVP battles only).
    • Increased Ki damage taken when a player with high toughness guards an attack (in PVP battles only).
  • Swords:
    • Increased the damage of Swords' second quick attack in high stance.
    • Increased the damage of Swords' fifth quick attack in low stance.
    • Increased the damage of the Sword skill “Morning Moon.”
    • Changed the Sword skill “Sword of Meditation” so the attack now initiates whenever you release the “Strong Attack” button during the action. In tandem with this update. The damage of fully charged attacks has been increased.
    • Increased the damage and animation speed of the sword skill “Night Rain”.
    • Successfully pulling off the Sword Skill “Leaf Glide” now grants a buff that increases attack power.
    • Increased the damage of the Sword Skill “Haze” (outside of PVP battles).
  • Dual Swords:
    • Increased the damage of Dual Swords' fourth quick attack in mid stance.
    • Increased the damage of Dual Swords' third strong attack in mid stance.
    • Increased the damage of Dual Swords' third quick attack in high stance.
    • Increased the timing at which you can cancel Dual Swords' strong attacks in low stance with a Ki pulse or dodge.
    • A decreased the damage of the Dual Swords skills “Windstorm” and “Windstorm II”.
    • Increased the animation speed of the Dual Swords skill “Moon Shadow”.
    • Increased the damage of the Dual Swords skill “Flash Attack”, as well as the timing at which you can cancel the skill with a Ki pulse or dodge.
    • Increased the homing and hit box of the Dual Swords skill “Cherry Blossom”, and players can no longer be staggered during the action.
    • Successfully pulling off the Dual Swords skill 'Heavenly Flow” now grants a buff that increases attack power.
    • Decreased the “Break” effect of the Dual Swords skill “Sign of the Cross” (only in PVP battles).
    • Decreased the “Break” effect of the Dual Swords skills “Windstorm” and “Windstorm II” (only in PVP battles).
  • Spears:
    • Increased the damage of Spears' strong attacks in high stance.
    • Increased the damage of Spears' fourth and fifth quick attacks in low stance.
    • Increased the damage of Spears' first and second quick attacks in low stance.
    • Increased the damage of the second attack of the Spear skill “Chidori”.
    • It is now easier to hit enemies with an attack after launching them with the follow-up attack of the Spear skill “Chidori”.
    • Increased the damage of the Spear skill “Rising Dragon”.
    • Increased the damage of the Spear skill “Piercing Rain”.
  • Axes:
    • Increased the damage of Axes' third attack in mid stance.
    • Increased the damage of Axes' first and third strong attacks in mid stance.
    • Increased the damage of Axes' first and fourth quick attacks in low stance.
    • Increased the damage of Axes' second strong attack in low stance.
    • Increased the timing at which you can cancel an Axe‘s quick and strong attacks while a Living Weapon is active using a Ki pulse or dodge, or by moving.
    • Fixed a bug in which the Axe skill “Flash Attack” had trouble hitting the enemy.
    • Increased the damage of the Axe skill “Flash Attack”. As well as the timing at which you can cancel the skill with a Ki pulse or dodge.
    • Shortened the time it takes to fully charge the Axe skill “Lumber Chop” and increased its damage when fully charged.
    • Increased the animation speed of the Axe skill “Earth Carver”.
    • Increased the damage of the Axe skill “Spirit Wind”.
    • Increased the damage of the Axe skill “Cloud Crush” when it sends the enemy flying.
  • Kusarigama:
    • Increased the animation speed of Kusarigamas' quick attacks while a living weapon is active, but decreased the attacks' damage.
    • Fixed a bug in which the hit radius of the Kusarigama was sometimes smaller than expected while a living weapon was active.
    • Increased the damage and hit box of the Kusarigama skill “Crimson Flurry”.
    • Increased the damage of the Kusarigama skill “Crimson Flurry: II”.
    • Increased the damage of the follow-up attack of the Kusarigama skill “Whirlwind”.
    • Decreased the damage of the Kusarigama skill “Blade Spin”.
    • Decreased the “Break” effect of the Kusarigama skill “Blade Spin” (only in PVP battles).
    • The timing at which players are invincible to stagger during the Kusarigama skill “Blade Spin” has been delayed (only in PVP battles).
  • Odachi:
    • Increased the hit box of all Odachi attacks.
    • Increased the timing at which you can cancel any Odachi attack by moving.
    • Increased the damage of Odachis' third attack in mid stance.
    • Increased the damage of Odachis' first and second strong attacks in mid stance.
    • Increased the damage of Odachis' running attack in mid stance.
    • Increased the animation speed of Odachis' second quick attack in high stance.
    • Increased the damage of Odachis' strong attacks in high stance.
    • Made it easier to hit low-standing enemies with Odachis' quick attacks in low stance.
    • Increased the damage of Odachis' first quick attack in low stance.
    • Increased the damage of Odachis' running attack in low stance.
    • Increased the damage of Odachis' second strong attack in low stance.
    • Fixed a bug that allowed for the parrying of the Odachi skills “Moonlit Snow”, “Twin Moons” and “Cuckoo‘s Call”.
    • Increased the damage and forward-moving distance of the Odachi skill “Twin Moons”.
    • Increased the damage of the third attack of the Odachi skill “Moonlit Snow” after having fully charged it.
    • Fixed a bug in which Ki would not be properly consumed when using the Odachi skill “Moonlit Snow” without charging it.
    • Increased the damage of the Odachi skill “Imperative Strike” after having fully charged it.
    • It is now easier to hit enemies with an attack after launching them with the Odachi skill “Retrograde Flow”.
  • Ninjutsu:
    • Decreased Ninjutsu power damage scaling for “Shuriken”.
    • Decreased Ninjutsu power damage scaling for “Kunai”.
    • Decreased Ninjutsu power damage scaling for “Storm Kunai”.
    • Widened the angle at which “Storm Kunai” are thrown, and changed their initial throw position to outside the character.
    • Decreased the duration of “Quick Change” (only in PVP battles).
  • Onmyo Magic:
    • A decreased the duration of “Protection Talismans” (only in PVP battles).

Patch 1.09 (May 17, 2017)

Adjustments and Improvements

  • Implemented countermeasures for unfair/questionable actions during PvP and clan battles.
  • Lowered the probability of getting the special effect “Damage Toward [Enemy Type]”
  • Added the ability to skip the animation when obtaining prestige.
  • Changed the “Naked Brawler” combat title so it can now be obtained when wearing accessories.
  • Added additional details on how to acquire certain combat titles.
  • Adjusted the positions for the kappa in the mission “The One-Eyed Dragon’s Castle”

Bug Fixes

  • Fixed a bug where skills would occasionally not be properly set after changing equipment sets.
  • Fixed a bug where saving and reloading during the mission “Yokai Country” would sometimes disable the boss door from opening.
  • Fixed an application error that would sometimes occur in the mission “The Samurai From Sawayama” when the boss fight began during an online multiplayer session.
  • Fixed a bug where visitors would be teleported to an unintended location when the host would pray at the shrine in the cave in the mission “The Demon’s Daughter”
  • Fixed a rare application error that occurred when praying at a shrine in the mission “Yokai Country”
  • Fixed a bug where the difficulty would not be reflected properly when searching for a Companion for the Yokai Realm.
  • Fixed a bug where you could select missions in “Yokai Realm with a Companion” that were otherwise unavailable to you.
  • Fixed a bug in version 1.06 missions that prevented you from getting “XX Crusher” titles after dying until you left the mission.
  • Fixed a bug where the amount of gold received as a reward was lower than expected for some missions in “Way of the Demon”
  • Fixed a bug where an exclamation mark would display over the number of consumable items if you returned to the starting point after a PvP battle.
  • Fixed a bug where the number of skill items you had after a PvP battle would be the same when you went to the area screen.
  • Reduced the likelihood of suddenly teleporting during a PvP battle, regardless of network environment.
  • Fixed a bug that allowed you to use certain means to carry more items than allowed in PvP battles.
  • Fixed a bug in PvP battles where your health gauge would display again after your health reached 0.
  • Fixed a bug where the “Burn” and “Paralysis” effects would not disappear during online multiplayer.
  • Fixed a bug that would occasionally reduce the amount of Amrita received when the special effect “Amrita Gauge Bonus in Battles (Vs. High-Rank Opponent)” was active.
  • Fixed a bug where Date Masamune would occasionally behave unnaturally when guarding an attack.
  • Fixed a bug during the Katakkura Shigenaga fight where the surrounding cover fire would sometimes not trigger.
  • Fixed a bug where the player would sometimes take damage if in physical contact with the Ogress right when she is defeated.
  • Fixed a bug when fighting Shima Sakon where he would sometimes become still for several seconds.
  • Fixed a bug where Hozoin Inei would not become paralyzed.

Patch 1.08 (May 2, 2017)

Important

  • Adjusted the level limit, as well the amount of Amrita needed to level up, and the amount of skill points gained. In addition to increasing the amount of Amrita needed to level up, characters over level 233 have had their levels recalculated. If your level has decreased due to this recalculation, you can claim a Book of Reincarnation by selecting “Boons” from a shrine.

Add-on Content “Dragon of the North”
[requires purchase of the “Dragon of the North” add-on to unlock]

  • Added a new story, “Dragon of the North.” (You must first complete the main story to access the new content.)
  • Added a new weapon type, “Odachi,” which can now be used from the start of the game.
  • Added a new difficulty, “Way of the Demon.” In this new difficulty, you can acquire even stronger equipment, and both the + limit for divine items and level limit for your Guardian Spirits has been increased.
  • Added a new Guardian Spirit.
  • Added new weapons and armor.

Free Update

  • Added an online PvP mode. After progressing through the game to a certain point, you can access this mode by selecting “Battle” at shrines.
  • Added “Combat Titles,” a new category of titles obtainable through PvP battles.
  • Added the option to equip two Guardian Spirits at once after completing the main game.
  • Added the ability to “transform” into female characters.
  • Added new gestures.
  • Added new types of equipment effects and set bonuses.
  • Added new samurai skills that can be learned and leveled up through repeated use.
  • Added new Ninjutsu and Onmyo magic skills.
  • Added new consumable items.

Adjustments and Improvements

  • Added the “Equipment Sets” option to the equipment screen. You can press the [TRIANGLE] button on the equipment selection screen to save your entire setup of equipment, item shortcuts, Guardian Spirits, and skills. (This can only be done outside of missions.)
  • Restrictions on broadcasting and taking screenshots of certain cutscenes have been removed.
  • The sorting order when forging has been changed from “chronological by smithing text” to a determined order.
  • Added an “Equipment” tab to the Sell menu. Also disabled “Select All” in the “All Items” tab to help prevent the accidental sale of all your items.
  • You can now skip the animation that plays when learning a skill.
  • You can now move the cursor in the “Learn Skills” menu from one end of the screen to the other (left <-> right, up <-> down).
  • Added new entries to the Gameplay Record and Amrita Memories menus.
  • For effects that are graded D- to A+, having more than one instance of the same effect active will now increase its grade based on the number of instances active.
  • The benefits from increases to the “Evasion Ki Usage” effect above a certain value have been reduced.
  • The benefits from increases to the “Dash Endurance” effect above a certain value have been reduced.
  • The effect for “Ki Pulse: Heaven” no longer disappears if you miss an attack and hit nothing.
  • You can now equip or remove the dual swords skill “Moon Shadow” in the skill customization menu.
  • You can now change the direction of the “Sword of Meditation” skill with the left stick (when not locked on).
  • Reduced the Ki damage and the potential stagger caused by the sword skill “Haze: II”.
  • While in standby after the “High Five” gesture, performing the “High Five” gesture again will now result in different behavior.
  • Changed the animation of the “Warrior's Oath” gesture.
  • Increased the homing of the axe's fast attack, strong attack, and some skills.
  • Increased the initial speed of the axe skill “Spirit Wind”.
  • Reduced the effectiveness of enemies' elixirs.
  • Increased the damage of Kayaku-Dama and Horoku-Dama used by enemies in proportion to mission levels.
  • Reduced the strength of the elemental weapon buff gained from defeating Oni-bi.
  • Karakasa Umbrellas can now spawn the Yokai Realm while taking damage, the same as other yokai.
  • The following adjustments have been made to the White Tiger:
    • Hitboxes that did not match its appearance now match its appearance.
    • Certain attacks that dealt too much damage now deal less damage.
    • It now has 1.2x as much health as before.
    • It is now more aggressive.
    • Its attacks now deal more Ki damage when guarded.
    • Adjusted its behavior on higher difficulties.
  • The following adjustments have been made to the Joro-gumo:
    • Adjusted its behavior on higher difficulties.
    • Adjusted the damage of certain attacks.
    • Decreased the health and Ki damage caused by hitting its weak point.
  • Adjusted the behavior of Ishida Mitsunari on higher difficulties, as well as the amount of Ki he recovers when activating his Living Weapon.
  • The Ogress can now spawn the Yokai Realm while taking damage, the same as other yokai.
  • Skills such as Body Swap no longer work against Oda Nobunaga when he activates his Living Weapon.

Bug Fixes

  • Missions added in version 1.06 no longer affect the “Mission achievement rate.”
  • Fixed a bug where the + values of a Companion's divine items were not being properly reflected when viewing that player's stats.
  • Fixed a bug where the loss of Ki from guarding an enemy's hand cannon attack did not display properly.
  • Fixed a bug where the player would die at times from guarding an enemy's hand cannon attack.
  • Fixed a bug that where guarding an enemy's hand cannon attack bare-handed resulted in different behavior than when guarding with a weapon.
  • Fixed a bug in which other players' uses of Living Weapons during multiplayer were added to your Gameplay Record.
  • Fixed a bug that enabled you to get “attack from behind” titles using thrown weapons (Blister-Beetle Powder, Medusa Powder).
  • Fixed a bug where your defense was not lowered during the “Suppa” effect.
  • Fixed a bug that prevented you from canceling out of the “Sit Cross Legged” gesture with another action.
  • Fixed a bug where Flying Bolts would not do normal close-range attacks if there was some distance between them and the player.
  • Fixed a bug in which Flying Bolts would try shooting even when there was a wall between them and the player.
  • Fixed a bug in which Ashikaga Yoshiteru would guard even when he had no Ki.
  • Fixed a bug that prevented Visitors from opening a door and progressing in the story mission “Immortal Flame.”
  • Fixed a bug in the mission “The Demon's Daughter” that made you unable to open the door if you died after getting the ruins key, preventing you from finishing the quest.
  • Fixed a bug where the Obsidian Samurai would have the “Sticky” debuff icon display, even though Sticky Pots do not work against him.
  • Fixed a bug where Yagyu Sekishusai would sometimes stop attacking.

Patch 1.07 (May 2, 2017)

  • [Patch 1.07 changes are combined with Patch 1.08 and therefore has no changes to list.]

Patch 1.06 (March 24, 2017)

Additions

  • Added new Sub Missions.
    • [Names of new Sub Missions: The Two Masters, Marobashi, Two Shadows, Iga Style, Tea Time Entertainment, Night Falls Again, Hyakki Yagyo, Restless Spirits, Secrets of the Dead, Return of the Gourd]
    • To play the new missions, you need to have reached the final part of the game.
    • These new missions do not affect the trophy requirements for “Samurai of Legend.”
  • Added new Titles. (Obtainable in additional missions.)
  • Added new Smithing Texts. (Obtainable in additional missions.)

Adjustments and Improvements

  • Pressing the Options button in the status menu will now pause the game.
    • Unable to use during multiplayer mode and summoning visitors.
  • Added the following settings to “Basic Game Settings” in the system menu:
    • Enabled on/off function for “Reset Camera When Pressing Lock-On without a Target.”
    • Enabled on/off function for “Display Item Level (Not Multiplayer) in Equipment List.”
    • “Rarity Color Patterns” allows you to change the text color for each rarity.
  • Raise the limit for the number of smithing materials that can be carried to 9,999.
  • Can now skip through items using the left and right keys in the equipment screen.
  • Changed the rate at which the Living Weapon gauge recovers while a Living Weapon is triggered.
  • The amount the gauge recovers now gradually reduces according to how much of the gauge has been depleted.
  • In accordance with the above, the Living Weapon recovery rate for the “Extraction Talisman” has been increased.
  • The abilities of the Guardian Spirit “Suzaku” have also been adjusted.
  • Buffs and debuffs are reset when the Living Weapon of Guardian Spirit “Suzaku” is automatically triggered at zero health.
  • Buffs and debuffs are reset when using a Quick-change scroll.
  • Adjusted the increased attack rate and duration for Talismans.
  • Adjusted the increased attack rate and duration for Power Pills.
  • Adjusted the increased damage rate for axe Mystic Art “Intensity.”
  • Adjusted the increased damage rate for katana mystic art “Sword of Execution.”
  • Adjusted the amount of Ki used for the Kusarigama skill “Blade Spin.”
  • Adjusted the damage caused by each type of shuriken, Kyaku-dama, Horoku-dama has been adjusted, and the parameters of their effects.
  • Adjusted the damage caused by “Fire Shot,” “Water Shot,” “Lightning Shot,” “Wind Shot,” and “Earth Shot,” and the parameters of their effects.
  • Adjusted the damage range of the axe skill “Earth Carver.”
  • Adjusted the camera in the London stage.
  • Adjusted the values for special effects activated when in a critical condition.
  • Adjusted clan battle rewards:
    • Individual Rank (Clan) rewards have been greatly increased.
    • Camp rewards for victories/losses have been decreased.
  • Adjusted the Crest Protections for the following clans:
    • Toyotomi
    • Ukita
    • Murakami
    • Mohri
    • Saika
    • Mori

Bug Fixes

  • Fixed a bug where some missions would be considered completed even if you fell to your death before finishing them.
  • Fixed a bug where the Glory you obtained while playing online was not reflected in the Glory Contributed Counter.
  • Fixed a bug where players would be given rewards different from their rank when receiving rewards for individual ranks in clan battles.
  • Enemies sent flying into the air by a Groundfire trap will no longer fly into the air again after being hit by a follow-up attack.
  • Fixed a bug where Mujina would remain the same strength regardless of the mission level.
  • Fixed a bug where “Titles Earned” in the gameplay records would not reach 100%.
  • Fixed a bug where other players could still see your headgear when playing online, even when it was set not to display.
  • Fixed a bug with Sakata Kintoki’s movements.
  • Fixed a bug where the player would be launched too high into the air when they were hit by a certain characters’ attacks while falling.
  • Fixed a bug where depleting Nobunaga’s Ki with backwave would cause him to move in strange ways.
  • Fixed a bug where boss characters in certain missions would not appear if the player had their bow drawn.
  • Fixed other minor bugs.

Patch 1.05 (February 24, 2017)

  • [Patch 1.05 changes are combined with Patch 1.04 and therefore has no changes to list.]

Patch 1.04 (February 24, 2017)

golden-nioh-armor-patch

Important Announcements

  • In commemoration of Nioh selling over a million copies, and as a huge thanks from all of us, we’ll be giving everyone the “Gold Nioh Armor” set. After updating to version 1.04, select the “Boons” option in the Shrine Menu to claim your armor set. Thanks again for your support!
  • Upon fulfilling certain conditions when forging at the blacksmith, in rare cases players would receive very high-level equipment. This was a bug that resulted in players obtaining much higher level equipment than the game was balanced for. As such, it has been fixed.
  • In version 1.04, there is still a small chance to receive a high-level item, but we have adjusted the level of the items that players can receive.
  • Additionally, and we sincerely apologize for the confusion, but as part of these adjustments, version 1.04 will also lower the levels of bugged equipment that has already been obtained.
    • The adjustment is based on the original level of the equipment, so equipment that was already high-level to begin with will still be high-level.

Adjustments and Improvements

  • Added the “Koan Manual” to the Trading Menu in the Hidden Teahouse.
    • You can use a Koan Manual to reset your Prestige Points.
  • When holding the maximum amount of ammo or certain consumable items, picking up any additional ammo or items will now send them automatically to your storehouse.
  • Added an “Other” category under “Gameplay Record” to display your overall play time.
  • The following additions have been made to the “Basic Game Settings” option in the System Menu.
    • Add Weapon Tabs to Inventory Menu
    • Add Armor Tabs to Inventory Menu
    • Add Accessory Tabs to Inventory Menu
    • Auto-Refill Ammo From Storehouse at Mission Start
    • Reset Camera Upon Guarding
  • The current version of the game will now display on the title screen.
  • Add the option to sort weapons and equipment by type.
  • The Guardian Spirit Itokuri’s “Paralysis” blessing has been changed to prioritize a weapon’s element.

Bug Fixes

  • Fixed a bug in which the auto-save would overwrite a different character data file when an error occurred while saving.
    • It is still currently possible for an error to occur while auto-saving, but saving again will cause the save to complete normally. It is expected that the auto-save error will be addressed with system software update 4.50.
  • Fixed a bug in which certain enemies continue to emit Amrita after they should have stopped.
  • Fixed an issue where parts of the landscape did not render in certain stages.
  • Fixed a bug that caused an application error and/or prevented progress after certain boss fights ended in a draw (i.e. both the player and the boss died at the same time).
  • Fixed a bug that prevented a mission from being completed when defeating the mission’s target enemy in the air.
  • Fixed a bug that prevented a mission from being completed when defeating the mission’s target enemy up against a wall.
  • Fixed a bug in which Saika Magoichi or Kelley would sink into the ground during online play.
  • Fixed a bug that would sometimes temporarily match players with a different player after a mission was cleared with a Visitor.
  • Fixed a bug in which performing the correct gesture in front of Mujina would still result in failure during online play.
  • Fixed a bug in which players would become unable to open the menu and would not revert back to their normal equipment after being transported to online play while bathing in a hot spring.
  • Fixed a bug in which a strong attack would not hit after a mid-stance attack with dual swords would get deflected (e.g. by a guard).
  • Fixed a bug that would prevent progress after using the skill “Leaf Glide” against certain bosses.
  • Fixed a bug in which the Guardian Spirit Suzaku’s “Activate Living Weapon (No Life)” ability activated when fighting bare-handed.
  • Fixed a bug in which the number of defeated enemies did not display properly for certain enemies in the player’s Gameplay Record.
  • Fixed a bug in which the wrong description of a gesture appeared in the Trading Menu of the Hidden Teahouse.
  • Fixed other minor bugs.

Patch 1.03 (February 14, 2017)

Balance Changes

  • Increased rewards for the random encounter
  • Added forging item for trade at hidden tea house
  • Adjusted Amrita regeneration from extraction talisman while using living weapon
  • Adjusted paralysis effect of medusa power

Bug Fixes

  • Fixed an issue that sometimes prevented completing the following Sub Missions: The Magatama of Fire, A Fiercer Flame
  • Fixed a bug which caused emotion tutorial window to remain throughout the Daizaifu main mission
  • Fixed a bug that prevented unlocking the title “Saika Magoichi crusher”

Patch 1.02 (February 9, 2017)

  • A freezing error/bug has been patched. 

Patch 1.01 (February 7, 2017)

  • Fixes various bugs.

Nioh 1.00 PS4 Release (February 7, 2017)

  • [Worldwide release on PS4.]

Beta Demo Planned Changes (August 23 until September 6)

Overall

  • Fine tune the game balance and pace
  • Adjust RPG elements such as player growth and armor parameters
  • Further improvements to clarify the interface and make it easier to use

Tutorials

  • Implement a training stage for tutorials on basic controls and core game actions.

Action & Controls

  • Revise the TPS controls
  • Add and adjust samurai skills
  • Adjust the player damage/defeat
  • Adjust the methods and performance of lowering the enemy stamina
  • Adjust the weight and agility of armor

Level Design/Stages

  • Adjust position of enemies including the Twilight Missions
  • Adjust enemy detection issues
  • Adjust collision such as dropping edges

Enemies

  • Adjust strength and attack power of enemies
  • Adjust the AI tracking ability and groupthink
  • Add Boss attack variations in the Twilight Missions
  • Revise superarmor (stagger/no stagger) and homing abilities

RPG

  • Expand the maximum number of items (overall and per item)
  • Adjust the amount of armor items dropped
  • Expand the functions of the Blacksmith, adjust the requirements of Re-Forge and Soul Match
  • Implement items when player level is reset
  • Revise each type of reward

UI

  • Improve each type of interface and usability
  • Expand the tutorial

Camera

  • Improve camera behavior in areas of bad visibility and inclines
  • Add the ON/OFF option for camera autocorrect

Online

  • Adjust Revenant drops
  • Improve the enemy attack behavior during co-op play
  • Fix enemy transparency bugs
  • Allow movies to be skipped after the Boss is obliterated in co-op play

Other

  • Stabilize the frame rate of image optimization
  • Fix various problems and bugs

Alpha Demo Planned Changes (April 26th through May 5th 2016)

Tutorials

  • Implement a training stage for tutorials on basic controls and core game actions.

Action & Controls

  • Improve player & camera behavior during lock-on.
  • Change the conditions under which the player character becomes unresponsive when the Ki Gauge is empty.
  • Expand item shortcut slots.
  • Revise the objects which require holding a button and the response to the hold input.
  • Improve detection for the half-circle analog stick input.

Enemies

  • Adjust attack and defense parameters of enemies.
  • Revise enemy pursuit of the player.
  • Revise superarmor (stagger/no stagger) for each enemy and attack.
  • Adjust Revenant AI.

Level Design/Stages

  • Improve exploration elements such as shortcuts, etc.
  • Add hints to guide players to boss areas.
  • Revise the display of objects that block the view of the player character.
  • Adjust fire area damage.

UI

  • Improve layout and displayed information.
  • Adjust text size.
  • When making an offering at a shrine, allow the player to perform all actions at once.

Online

  • Improve online synchronization.
  • Allow the host to use the Shrine menu during co-op play with a Visitor.
  • Adjust the rate at which enemy parameters increase during co-op play.

Other

  • Remove durability stat for weapons and armor.
  • Adjust the drop rate for equipment.
  • Add a new control type.
  • Implement a flow to allow players to exit a mission.
  • Fix other bugs.



    • Anonymous

      02 Dec 2017 17:23  

      lm getting a really good bug apparently , lm receiving what appears to be an attack boost with my tonfas everytime l get amrita (very short though maybe 1 sec. but unlimited if you keep absorving amrita), theres is no indication of such bonus on any of my equipment, may be just the image showing though right? The tonfas in question are supposed to give you a stamina recharge boost but the image that appears is the same exact as attack bonus ninjutsu and they even stack, l need to make some test and see if actually there is an attack bonus, but as for now l half kill every boss by just ramming into them with my living weapon, some of them 3/4 or more even being 20 lvls or more above me (lm lvl 108 actually) they are regular tonfas btw...
      anyways, any light in these issue would be aprciated, lm surely missing something hehe

      • 20 Nov 2017 23:30  

        Page has been updated with complete Nioh patch notes as of November 2017. I used my Google Doc I made recently. View it at: https://docs.google.com/document/d/1ePVeJIz_J5L8XzU4Qmb5NN-X_B2rWISa21uaqYbsme0/edit?usp=sharing. Thanks.

        • Anonymous

          21 Sep 2017 15:25  

          I have a problem, the Bridge of bone map (any mission using that map) will make the game crush, can't do that mission.

          • Anonymous

            24 Feb 2017 23:37  

            Dall aggiornamento del 24/2/17 è possibile trovare ancora armi libello 320, o sono state eliminate del tutto ?

            • Anonymous

              10 Feb 2017 08:59  

              Wish they will update patch/ fix co-op issue as soon as possible.

              Only let us have a choice to play co-op with ppl who already finished level .. damn it.

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