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 General Overview

There are 5 slots that players can allocate armor to: Head Armor, Torso Armor, Arm Guards, Leg Guards and Foot Guards. Each piece of equipment has a level, weight, durability and multiplier assigned to it, apart from additional status effects that the equipment can apply. Armor is color coded by their rarity: Common, Uncommon, RareExotic and Divine. The rarer the item, the more beneficial status effects it will possess.

In order to make use of the special attributes of a piece of armor, you need to reach certain stat requirement (like 8 in Body - and 8 in Skill)
Equiping a piece of armor without having reached these stat requirements, also results in a reduction in the Defense value of the armor piece.

Heavier armor adds higher values of Toughness, which determines your resistance to guard breaks, and the amount of Ki damage you take.

Armor Sets

 

 

Medium Armors

Brawler's Armor

Youngblood Armor

Footsoldier Armor

Ronin Armor

Sanada Crimson

Veteran's Armor

Warrior of the West Armor

Warrior of the West's Honour

2 Pieces
Damage Reduction: +2.0%
Skill Damage (Tiger Sprint): +30%
4 Pieces
Close Combat Damage: +10.2%
Increase Attack & Defense (Raiken): +10
5 Pieces
Increase Attack & Defence (Enemy Electrified): +27.5%
7 Pieces
Close Combat Damage (No Rear Damage Bonus): +14.1%

Platemail Armor

Fanatic's Armor

Legendary Mikawa Warrior

2 Pieces
Damage Reduction: 2.0%
Close Combat Attack +20%
(Critical: Health is blinking)
4 Pieces
Close Combat Damage: +10.2%
Attack & Defense (Suzaku): +10
5 Pieces
Ki +10
6 Pieces
Special Effects: +50%(Critical) (Boosts all special effects that trigger when health is low)

Battlewise Armor

Vassal's Armor



Kingo's Armor

The Crossed Sickles

2 Pieces
Damage Reduction: 2.0%
Killing Strike Damage +15%
4 Pieces
Close Combat Damage: +10.2%
Attack and Defense (Aya-komori): +10
5 Pieces
Damage From Behind: +20%
6 Pieces
Close Combat Damage: +7.1%

Frontline Warrior's Armor

Ambush Unit Armor

Demon King

National Unity

2 Pieces
Damage Reduction 2.0%
Fast Skill Activation 
(Sword of Meditation)
3 Pieces
Enemies Defeated Damage Bonus B (Increases Damage in proportion to how many enemies you have defeated. Resets at Shrine.)
4 Pieces
Close Combat Damage +8.1%
Attack & Defense (Tengen Kujaku) +10
5 Pieces
Earn Amrita (With Strong Attack): 30

Gallantry Armor

Daiichi Daiman Daikichi

2 Pieces
Damage Reduction: 2.0%
Skill Damage (Night Rain): +30.0%
4 Pieces
Close Combat Damage: +10.2%
Attack & Defense (Izuna) +10
5 Pieces
Close Combat Attack (When enemy is Blustered): +27.5%
6 Pieces
Strong Attack Ki Reduction: 25.0% (lowers the Ki costs of Strong Attacks)

Unit Leader's Armor

Samurai General's Armor

Nanban-Gusoku

Foreigner's Armor

Genius Strategist's Garb

Strategist of Legend

2 Pieces
Damage Reduction 2.0%
Extended Timely Guard Opening
4 Pieces
Close Combat Damage +10.2%
Skill Ki Reduction 20.4% (lowers the Ki costs of learned Samurai Skills)
5 Pieces
Ki +10
6 Pieces
Skill Ki Damage +20% 
(Samurai Skills inflict more Ki damage)

Swallowtail Armor

Exemplary Eye For Excellence

2 Pieces
Damage Reduction: 2.0%
3 Pieces
Luck: +25
4 Pieces
Close Combat Damage: +10.2%
Equipment Drop Rate: +5.0%
5 Pieces
Ki: +8
6 Pieces
Luck: +22

Nagake Armor

One-Eyed Dragon's Armor

One-Eyed Dragon's Ambition

2 Pieces
Damage Reduction: 1.5%
3 Pieces
Amrita Sense
4 Pieces
Close Combat Damage +8.6%
Wind Damage from weapon +45%
5 Pieces
Ki +8
6 Pieces
Increased Damage A+
(Consecutive Attacks)




    • Anonymous

      12 Jul 2018 08:02  

      Tips 1: defence for armor and attack for weapons no depend on rarity (color).
      Tips2:
      base defence for body armor = base_value + 2 * (level - 1)
      base defence for other armor = base_value + (level - 1)
      base attack for weapon = base_value + 3.5 * (level - 1) (round down)

      • Anonymous

        06 Jan 2018 20:18  

        So, I have a question: where do you take these screenshots of armor? It looks like inventory but I have some mist effect slightly covering legs in mine.

        • Anonymous

          11 Mar 2017 05:09  

          Well there is a glitch with refashion right now. Even though I have gotten the veterans armor:hizayoroi many time I can not refashion anything to look like it. I tried moving it to the store house, selling, dismantle, betting a mission wearing it, beating a mission with it in my inventory, offering it at the shrine, none of it works. Some people are having this issue with other sets, some people can pack the top for a set and not the bottom but others are in the reversed situation. Anyways you can farm it from the demon king revealed. After you open the first door fight all the dudes, run down the platform open the next door you should see a fiend and a spear guy, kill them then go to the back left you

          • Anonymous

            10 Mar 2017 05:21  

            Veteran s armor can be farmed from the twilight mission bearer of I'll tidings. There is a revenant name something butcher in the start where the blue fiend,pink fiend and Raven are. He drops one piece each time you fight him, just use a himorogi branch to restart the mission and keep fighting him to you get all the pieces

            • Anonymous

              26 Feb 2017 19:21  

              So, is there a way to forge sets like yamabushi, frontline, strategist, chunin, bowman or all you can do is just grind over and over the last mission on Ng+ oping for a miracle drop from a random enemy?

              • Anonymous

                24 Feb 2017 02:08  

                Were can I find the smithing text for chunin set and strategist set? Or at least, where can I farm them divine?

                • Anonymous

                  21 Feb 2017 08:19  

                  Are you guys planning on putting in a "Possible Special Effects" Table for individual Armor pieces at at?

                  • 21 Feb 2017 04:36  

                    I'll do some more work tomorrow, just wanted to get the tables and pictures done today, will do some formatting tomorrow. Will add links for bigger pictures and will start working on the individual pages. The problem with the individual pages is that you can roll anything on everything, so it's impossible to give any stats are all of them are random all the time. The only value that is static is weight and damage reduction. Will add that info to the individual pages but other than that there isn't much you can do with it. Maybe locations where you can farm smithing texts for some of those but rest is again random drops. Will have to sit and think what to do with it.

                    First time doing this so it's kinda learning process for me lol

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