Re-Forging Melee Weapons
Melee Weapons have 8 exclusive pools and 1 non-exclusive pool. The non-exclusive bonuses can appear in any pool, but can be quite uncommon, and all or none can be present at one time. The non-exclusive pool is made up of: Break, Parry, Parry (Critical), Ki Reduction (Critical) and Proficiency Bonus in addition to the 8 exclusive pools which are listed below and only one of each pool can appear on a Weapon. Some Weapons come with fixed/locked bonuses that cannot be rerolled.
These values below are preliminary values, please edit the tables with any new higher values you encounter. White Text representing the max roll at 0 Familiarity, Blue Text Representing the max roll with max Familiarity.
Special Effect |
||
---|---|---|
Final Blow | 19.9% | 24.9% |
Grapple Damage | 19.9% | 24.9% |
Parry Disabled vs Guarding Enemy (Sword) | ||
Parry Disabled vs Guarding Enemy (Spear) | ||
Parry Disabled vs Guarding Enemy (Dual Swords) | ||
Parry Disabled vs Guarding Enemy (Axe) | ||
Parry Disabled vs Guarding Enemy (Kusarigama) | ||
Parry Disabled vs Guarding Enemy (Odachi) | ||
Parry Disabled vs Guarding Enemy (Tonfa) | ||
Weaken Melee Weapons | 17.9% | 22.9% |
Weaken Armor (Torso) | 17.9% | 22.9% |
Weaken Armor (Head) | 17.9% | 22.9% |
Weaken Armor (Arms) | 17.9% | 22.9% |
Weaken Armor (Legs) | 17.9% | 22.9% |
Weaken Armor (Feet) | 17.9% | 22.9% |
Damage Pool 1 |
||
---|---|---|
Agility Damage Bonus | A | A+ |
Familiarity Damage Bonus | A | A+ |
Enemies Defeated Damage Bonus | A | A+ |
Damage Bonus (Less armor) | A | A+ |
Equipment weight Damage Bonus | A | A+ |
Increased Damage (Consecutive attacks) | A | A+ |
Equipment Lightness Damage Bonus | A | A+ |
Ninjutsu Damage Bonus |
A | A+ |
Onmyo Magic Damage Bonus | A | A+ |
Damage Pool 2 |
||
---|---|---|
Low Attack Damage | 19.9% | 24.9% |
Mid Attack Damage | 19.9% | 24.9% |
High Attack Damage | 19.9% | 24.9% |
Quick Attack Damage | 19.9% | 24.9% |
Strong Attack Damage | 19.9% | 24.9% |
Close Combat Damage | 15% | 20% |
Close Combat Attack (Critical) | 16.9% | 19.9% |
Skill Damage | 19.9% | 24.9% |
Damage From Behind | 19.9% | 24.9% |
Damage to Revenants | 19.9% | 24.9% |
Yokai Close Combat Damage | 19.9% | 24.9% |
Human Close Combat Damage | 19.9% | 24.9% |
Attack Ki Reduction Pool |
||
---|---|---|
Close Combat Attack Ki Reduction | 20% | 25% |
Low Attack Ki Reduction | 19.9% | 24.9% |
Mid Attack Ki Reduction | 19.9% | 24.9% |
High Attack Ki Reduction | 19.9% | 24.9% |
Quick Attack Ki Reduction | 19.9% | 24.9% |
Strong Attack Ki Reduction | 19.9% | 24.9% |
Skill Ki Reduction | 19.9% | 24.9% |
Ki Damage Pool |
||
---|---|---|
Close Combat Attack Ki Damage | 8.9% | 11.9% |
Low Attack Ki Damage | 9.9% | 12.9% |
Mid Attack Ki Damage | 9.9% | 12.9% |
High Attack Ki Damage | 9.9% | 12.9% |
Quick Attack Ki Damage | 9.9% | 12.9% |
Strong Attack Ki Damage | 9.9% | 12.9% |
Skill Attack Ki Damage | 9.9% | 12.9% |
Elemental Status Pool |
||
---|---|---|
Fire | 16 | 22 |
Water | 16 | 22 |
Wind | 16 | 22 |
Lightning | 16 | 22 |
Earth | 16 | 22 |
Poison | 16 | 22 |
Paralysis | 16 | 22 |
Life Recovery Pool |
||
---|---|---|
Low Attack Life Drain | 24 | 26 |
Mid Attack Life Drain | 24 | 26 |
High Attack Life Drain | 24 | 26 |
Skill Life Drain | 24 | 26 |
Quick Attack Life Drain | 21 | 23 |
Strong Attack Life Drain | 19 | 21 |
Close Combat Attack Life Drain | 22 | 24 |
Onmyo Magic Life Drain | ?? | ?? |
Ninjutsu Hits Life Drain | ?? | ?? |
Close Combat Life Recovery | 215 | 265 |
Life Recovery By Final Blow | 215 | 265 |
Life Recovery By Grapple | 215 | 265 |
Break Pool |
||
---|---|---|
Low Attack Break | 19.9% | 24.9% |
Mid Attack Break | 19.9% | 24.9% |
High Attack Break | 19.9% | 24.9% |
Quick Attack Break | 19.9% | 24.9% |
Strong Attack Break | 19.9% | 24.9% |
Skill Break | 19.9% | 24.9% |
Guard Ki Reduction Pool |
||
---|---|---|
Guard Ki Reduction | 16.9% | 21.9% |
Low Guard Ki Reduction | 19.9% | 24.9% |
Mid Guard Ki Reduction | 19.9% | 24.9% |
High Guard Ki Reduction | 19.9% | 24.9% |
Guard Ki Reduction (Critical) |
25% | 30% |
Change to Attack Pool |
||
---|---|---|
Change to Attack (Body) | A | A+ |
Change to Attack (Heart) | A | A+ |
Change to Attack (Stamina) | A | A+ |
Change to Attack (Strength) | A | A+ |
Change to Attack (Skill) | A | A+ |
Change to Attack (Dexterity) | A | A+ |
Change to Attack (Magic) | A | A+ |
Change to Attack (Spirit) | A | A+ |
; Source
Notes
- Familiarity Damage Bonus A increases damage by roughly 15%.
- Agility Damage Bonus adds 10% Close Combat Damage at (B) Agility and 15% at (A) Agility.
- Enemies Defeated Damage Bonus adds 1% Close Combat damage per kill, up to a maximum of 16%
- Onmyo Magic Damage Bonus and Ninjutsu Damage Bonus are reported to be in the range of 5%.
- Equipment Weight Damage Bonus will add 15% damage when players are above 30.1 weight in units. Below this weight, the bonus drops to 5%.
- Damage Bonuses do not carry over to Ranged Weapons.
- Anonymous
- Anonymous
not sure if someone will even read it but i need the inheritable change to attack (dexterity) for my kusa build. I would be very grateful if some kind soul could help me out and drop one form me...
- Anonymous
- Anonymous
- Anonymous
- Anonymous
What kind of pool does 'Pierce Guard (close combat)' belong to ? Please, update the board !!
- Anonymous
Skill damage 21.9% is the highest ive rolled and/or seen..if anyone else has seen a larger roll please let me know.
- Anonymous
I have a guard ki reduction NON CRITICAL at 30% for my sword btw
- Anonymous
I have a Fudo with Skill Damage, Grapple Damage, and Change to Attack (skill), and fire as an inherent weapon trait.
This table is not only inaccurate, it also seems to use it's own language instead of what you find in-game, which isn't helpful.
- Anonymous
This list isn't accurate at all. I have several weapons that have 2 abilities from the same pool.
- Anonymous
- Anonymous
- Anonymous
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- Anonymous
I have final blow increase on a weapon. It doesn't say that here, these tests are unreliable
- Anonymous
- Anonymous
I re-rolled a +9 Paralysis on a Katana. Gives it a very cool slashing effect. Not sure how practical it is though.
How can I reforge Elemental damage on my Weapon? (Earth)
0
+10
-1