Familiarity is an Additional Stat in Nioh. It indicates how much you have used an item. The higher your familiarity, the more Amrita you will obtain when you offer the item at a Shrine. Every item has level at which their familiarity is maxed out. Familiarity also increases the damage dealt by the weapon, the bonus reaching its peak at maximum familiarity value.

Familiarity Information

The concept of Familiarity is inspired by the traditional Japanese belief that every day objects have a spirit residing in them. So the longer you use a weapon, the stronger it gets, with that spirit making a deeper connection with the user. Therefore, the decision to part with it will be a difficult one, but one will be rewarded in kind.

Familiarity is a replacement for weapon durability which was present in early development and in the alpha demo of the game. Weapons would degrade in durability over use, diminishing their effectiveness. The weapon could be repaired or discarded for a new one. 

    • Anonymous

      09 Dec 2019 21:20  

      What about the stat +familiarity multiplicator? Does it only improve the speed of getting familiarity (useless) or does it improve the effect (more damage in the end)?

      • Anonymous

        10 Feb 2018 14:05  

        It increases base damage as well as all the attributes on the weapon, not just elemental effects. When you reforge a weapon to a higher level for example, it may look like you are making the traits worse, when you are just resetting them to their base values as familiarity is reset.

        • Anonymous

          10 Feb 2017 10:59  

          This makes calculations difficult when you find a new weapon with 0 Familiarity vs a used epic with 900 familiarity

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